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Improve cancelling PreCreatureSpawnEvent with per player mob spawns (#9400)
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4 changed files with 125 additions and 11 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 5 Apr 2021 01:42:35 -0400
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Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
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spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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}
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+ // Paper start - per player mob count backoff
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+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ int idx = mobCategory.ordinal();
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+ final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(chunkX, chunkZ);
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+ if (inRange != null) {
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+ final Object[] set = inRange.getBackingSet();
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+ for (int i = 0; i < set.length; i++) {
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+ if (!(set[i] instanceof ServerPlayer serverPlayer)) {
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+ continue;
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+ }
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+ ++serverPlayer.mobBackoffCounts[idx];
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+ }
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+ }
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+ }
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+ // Paper end - per player mob count backoff
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+
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public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
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- return entityPlayer.mobCounts[mobCategory.ordinal()];
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+ return entityPlayer.mobCounts[mobCategory.ordinal()] + entityPlayer.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
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// re-set mob counts
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for (ServerPlayer player : this.level.players) {
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- Arrays.fill(player.mobCounts, 0);
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+ // Paper start - per player mob spawning backoff
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+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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+ player.mobCounts[ii] = 0;
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+
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+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
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+ if (newBackoff < 0) {
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+ newBackoff = 0;
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+ }
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+ player.mobBackoffCounts[ii] = newBackoff;
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+ }
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+ // Paper end - per player mob spawning backoff
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}
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spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
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} else {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
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// Paper start - mob spawning rework
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public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
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public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
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// Paper end
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper start
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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+ // Paper start - mob count backoff
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+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
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+ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group);
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+ }
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+ // Paper end - mob count backoff
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if (doSpawning == PreSpawnStatus.ABORT) {
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return j; // Paper
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}
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@ -320,7 +320,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isNaturalSpawningAllowed((BlockPos) pos)); // Paper - diff on change, copy into caller
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}
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private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
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// Paper start
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@ -138,11 +138,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (NaturalSpawner.isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2) && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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+ // Paper start
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+ Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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+ if (doSpawning == null) {
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+ PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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+ if (doSpawning == PreSpawnStatus.ABORT) {
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+ return;
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+ }
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+ if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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+ if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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+ // Paper end
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Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
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@ -152,7 +152,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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- private static boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) {
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+ private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
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+ // Paper start
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+ private enum PreSpawnStatus {
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+ FAIL,
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+ SUCCESS,
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+ CANCELLED,
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+ ABORT
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+ }
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+ private static PreSpawnStatus isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) {
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+ // Paper end
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EntityType<?> entitytypes = spawnEntry.type;
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+ // Paper start
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@ -165,12 +173,27 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ );
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+ if (!event.callEvent()) {
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+ if (event.shouldAbortSpawn()) {
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+ return null;
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+ return PreSpawnStatus.ABORT; // Paper
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+ }
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+ return false;
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+ return PreSpawnStatus.CANCELLED; // Paper
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+ }
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+ }
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+ // Paper end
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if (entitytypes.getCategory() == MobCategory.MISC) {
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return false;
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- return false;
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+ return PreSpawnStatus.FAIL; // Paper
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} else if (!entitytypes.canSpawnFarFromPlayer() && squaredDistance > (double) (entitytypes.getCategory().getDespawnDistance() * entitytypes.getCategory().getDespawnDistance())) {
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- return false;
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+ return PreSpawnStatus.FAIL; // Paper
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} else if (entitytypes.canSummon() && NaturalSpawner.canSpawnMobAt(world, structureAccessor, chunkGenerator, group, spawnEntry, pos)) {
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SpawnPlacements.Type entitypositiontypes_surface = SpawnPlacements.getPlacementType(entitytypes);
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- return !NaturalSpawner.isSpawnPositionOk(entitypositiontypes_surface, world, pos, entitytypes) ? false : (!SpawnPlacements.checkSpawnRules(entitytypes, world, MobSpawnType.NATURAL, pos, world.random) ? false : world.noCollision(entitytypes.getAABB((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D)));
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+ boolean isValid = !NaturalSpawner.isSpawnPositionOk(entitypositiontypes_surface, world, pos, entitytypes) ? false : (!SpawnPlacements.checkSpawnRules(entitytypes, world, MobSpawnType.NATURAL, pos, world.random) ? false : world.noCollision(entitytypes.getAABB((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D))); // Paper
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+ return isValid ? PreSpawnStatus.SUCCESS : PreSpawnStatus.FAIL; // Paper
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} else {
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- return false;
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+ return PreSpawnStatus.FAIL; // Paper
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}
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}
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@ -504,12 +504,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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while (k < 3) {
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper start
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Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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if (doSpawning == null) {
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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if (doSpawning == PreSpawnStatus.ABORT) {
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- return;
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+ return j; // Paper
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}
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if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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// Paper end
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Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
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