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Fire BlockPreDispenseEvent for droppers ()

This commit is contained in:
Emilia Kond 2024-02-10 23:19:22 +02:00
parent e8e83aefff
commit 1ba0d87cba

View file

@ -16,6 +16,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
DispenserBlock.eventFired = false; // CraftBukkit - reset event status
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
}
diff --git a/src/main/java/net/minecraft/world/level/block/DropperBlock.java b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/DropperBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
@@ -0,0 +0,0 @@ public class DropperBlock extends DispenserBlock {
ItemStack itemstack1;
if (iinventory == null) {
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockPreDispenseEvent(world, pos, itemstack, i)) return; // Paper - Add BlockPreDispenseEvent
itemstack1 = DropperBlock.DISPENSE_BEHAVIOUR.dispense(sourceblock, itemstack);
} else {
// CraftBukkit start - Fire event when pushing items into other inventories
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java