Implemented ENTITY_DEATH for players

This commit is contained in:
Dinnerbone 2011-01-30 20:34:38 +00:00
parent 35aac12235
commit 1bc9c54233

View file

@ -1,9 +1,17 @@
package net.minecraft.server;
import java.lang.reflect.Type;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import org.bukkit.Server;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.Event;
import org.bukkit.event.entity.EntityDeathEvent;
public class EntityPlayer extends EntityHuman implements ICrafting {
@ -69,7 +77,31 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
public void f(Entity entity) {
this.inventory.h();
// Craftbukkit start
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
for (int i = 0; i < inventory.a.length; ++i) {
if (inventory.a[i] != null) {
loot.add(new CraftItemStack(inventory.a[i]));
}
}
for (int i = 0; i < inventory.b.length; ++i) {
if (inventory.b[i] != null) {
loot.add(new CraftItemStack(inventory.b[i]));
}
}
CraftEntity ent = (CraftEntity)getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(Event.Type.ENTITY_DEATH, ent, loot);
CraftWorld cworld = ((WorldServer)world).getWorld();
Server server = ((WorldServer)world).getServer();
server.getPluginManager().callEvent(event);
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
cworld.dropItemNaturally(ent.getLocation(), stack);
}
// Craftbukkit end
}
public boolean a(Entity entity, int i) {