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Add Player to BlockCanBuildEvent
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1 changed files with 3 additions and 2 deletions
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@ -21,15 +21,16 @@
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itemstack.subtract(1);
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itemstack.subtract(1);
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return EnumInteractionResult.SUCCESS;
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return EnumInteractionResult.SUCCESS;
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}
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}
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@@ -64,7 +69,14 @@
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@@ -64,7 +69,15 @@
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}
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}
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protected boolean b(BlockActionContext blockactioncontext, IBlockData iblockdata) {
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protected boolean b(BlockActionContext blockactioncontext, IBlockData iblockdata) {
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- return iblockdata.canPlace(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()) && blockactioncontext.getWorld().a(iblockdata, blockactioncontext.getClickPosition());
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- return iblockdata.canPlace(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()) && blockactioncontext.getWorld().a(iblockdata, blockactioncontext.getClickPosition());
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+ // CraftBukkit start - store default return
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+ // CraftBukkit start - store default return
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+ boolean defaultReturn = iblockdata.canPlace(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()) && blockactioncontext.getWorld().a(iblockdata, blockactioncontext.getClickPosition());
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+ boolean defaultReturn = iblockdata.canPlace(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()) && blockactioncontext.getWorld().a(iblockdata, blockactioncontext.getClickPosition());
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+ org.bukkit.entity.Player player = (blockactioncontext.getEntity() instanceof EntityPlayer) ? (org.bukkit.entity.Player) blockactioncontext.getEntity().getBukkitEntity() : null;
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+
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+
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+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()), CraftBlockData.fromData(iblockdata), defaultReturn);
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+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(blockactioncontext.getWorld(), blockactioncontext.getClickPosition()), player, CraftBlockData.fromData(iblockdata), defaultReturn);
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+ blockactioncontext.getWorld().getServer().getPluginManager().callEvent(event);
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+ blockactioncontext.getWorld().getServer().getPluginManager().callEvent(event);
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+
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+
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+ return event.isBuildable();
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+ return event.isBuildable();
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