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Fix queue patch
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1 changed files with 5 additions and 5 deletions
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@ -6,21 +6,21 @@ Subject: [PATCH] Use a Queue for Queueing Commands
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Lists are bad as Queues mmmkay.
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index 2922915927..6a8292ce45 100644
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index 8e15710caf..eae83ab9f2 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Pattern l = Pattern.compile("^[a-fA-F0-9]{40}$");
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private static final Pattern i = Pattern.compile("^[a-fA-F0-9]{40}$");
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- private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.<ServerCommand>newArrayList()); // CraftBukkit - fix decompile error
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+ private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - use a proper queue
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private RemoteStatusListener n;
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private RemoteStatusListener k;
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public final RemoteControlCommandListener remoteControlCommandListener = new RemoteControlCommandListener(this);
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private RemoteControlListener p;
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private RemoteControlListener m;
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@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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public void aP() {
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public void aW() {
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MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
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- while (!this.serverCommandQueue.isEmpty()) {
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- ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
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