added methods for getting redstone power

By: Tahg <tahgtahv@gmail.com>
This commit is contained in:
Bukkit/Spigot 2011-03-10 13:23:54 -05:00
parent 16c73e630d
commit 1ddbee3e40

View file

@ -4,7 +4,6 @@ import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.Location;
import org.bukkit.block.BlockState;
/**
* Represents a block. This is a live object, and only one Block may exist for
@ -136,6 +135,8 @@ public interface Block {
* @param data New block specific metadata
*/
void setData(byte data);
void setData(byte data, boolean applyPhyiscs);
/**
* Sets the type of this block
@ -151,6 +152,10 @@ public interface Block {
* @return whether the block was changed
*/
boolean setTypeId(int type);
boolean setTypeId(int type, boolean applyPhysics);
boolean setTypeIdAndData(int type, byte data, boolean applyPhyiscs);
/**
* Gets the face relation of this block compared to the given block<br />
@ -201,4 +206,33 @@ public interface Block {
* @return
*/
boolean isBlockIndirectlyPowered();
/**
* Returns true if the block face is being powered by Redstone.
*
* @return
*/
boolean isBlockFacePowered(BlockFace face);
/**
* Returns true if the block face is being indirectly powered by Redstone.
*
* @return
*/
boolean isBlockFaceIndirectlyPowered(BlockFace face);
/**
* Returns the redstone power being provided to this block face
*
* @param face the face of the block to query or BlockFace.SELF for the block itself
* @return
*/
int getBlockPower(BlockFace face);
/**
* Returns the redstone power being provided to this block
*
* @return
*/
int getBlockPower();
}