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Log chunk save failures as ERROR level
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0fc642a189
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1 changed files with 4 additions and 4 deletions
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@ -1,4 +1,4 @@
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From ab76a45357dcabf90d3b249332f063abae6f5a89 Mon Sep 17 00:00:00 2001
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From 639ec1035a1b282d21b9ba6e112039d6a0995c13 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Mar 2013 23:46:10 -0500
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Subject: [PATCH] Chunk Save Reattempt
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@ -6,7 +6,7 @@ Subject: [PATCH] Chunk Save Reattempt
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We commonly have "Stream Closed" errors on chunk saving, so this code should re-try to save the chunk in the event of failure and hopefully prevent rollbacks.
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index e6e7626..eb36e1f 100644
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index e6e7626..854fbd7 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -174,11 +174,16 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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@ -23,7 +23,7 @@ index e6e7626..eb36e1f 100644
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+ laste = exception; // Paper
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}
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+ try {Thread.sleep(10);} catch (InterruptedException e) {e.printStackTrace();} } // Paper
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+ if (laste != null) { com.destroystokyo.paper.exception.ServerInternalException.reportInternalException(laste); laste.printStackTrace(); } // Paper
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+ if (laste != null) { com.destroystokyo.paper.exception.ServerInternalException.reportInternalException(laste); MinecraftServer.LOGGER.error("Failed to save chunk", laste); } // Paper
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}
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synchronized (lock) { if (this.b.get(chunkcoordintpair) == nbttagcompound) { this.b.remove(chunkcoordintpair); } }// Paper - This will not equal if a newer version is still pending
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@ -42,5 +42,5 @@ index c9bd856..1fe5019 100644
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}
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--
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2.10.0.windows.1
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2.9.3
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