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Fix some players not being kicked on shutdown

Closes GH-8
This commit is contained in:
Jedediah Smith 2016-04-13 16:02:59 -05:00
parent 4588a80cdc
commit 1f9d65d57c
2 changed files with 26 additions and 1 deletions

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@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Tue, 29 Mar 2016 20:19:20 -0400
Subject: [PATCH] Fix some players not being kicked on shutdown
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public void u() {
- for (int i = 0; i < this.players.size(); ++i) {
- ((EntityPlayer) this.players.get(i)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
+ // Paper start - Fix players being skipped due to concurrent list modification
+ for (EntityPlayer player : com.google.common.collect.ImmutableList.copyOf(this.players)) {
+ player.playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
}
+ // Paper end
}
--

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@ -10,7 +10,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@
package net.minecraft.server;
import com.google.common.base.Charsets;
+import com.google.common.base.Predicate; // Paper
import com.google.common.collect.Lists;