diff --git a/CraftBukkit-Patches/0023-Faster-UUID-for-entities.patch b/CraftBukkit-Patches/0023-Faster-UUID-for-entities.patch
index c5d4831616..5990cbc16f 100644
--- a/CraftBukkit-Patches/0023-Faster-UUID-for-entities.patch
+++ b/CraftBukkit-Patches/0023-Faster-UUID-for-entities.patch
@@ -1,4 +1,4 @@
-From 1269d4ea0528dbf92fcd1b1c9c40ed2917b6a572 Mon Sep 17 00:00:00 2001
+From 8872a271c0baa9652277eae7a2eec788883f682d Mon Sep 17 00:00:00 2001
 From: md_5 <md_5@live.com.au>
 Date: Sun, 17 Mar 2013 19:02:50 +1100
 Subject: [PATCH] Faster UUID for entities
@@ -6,17 +6,18 @@ Subject: [PATCH] Faster UUID for entities
 It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
 
 diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
-index 4d573e6..621e6c2 100644
+index 4d573e6..6ccba9f 100644
 --- a/src/main/java/net/minecraft/server/Entity.java
 +++ b/src/main/java/net/minecraft/server/Entity.java
-@@ -139,6 +139,7 @@ public abstract class Entity {
+@@ -138,7 +138,7 @@ public abstract class Entity {
+         this.random = new Random();
          this.maxFireTicks = 1;
          this.justCreated = true;
-         this.uniqueID = UUID.randomUUID();
+-        this.uniqueID = UUID.randomUUID();
 +        this.uniqueID = new UUID(random.nextLong(), random.nextLong()); // Spigot
          this.at = EnumEntitySize.SIZE_2;
          this.world = world;
          this.setPosition(0.0D, 0.0D, 0.0D);
 -- 
-1.8.3.2
+1.8.4.msysgit.0