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Fix a bunch more forceDrops for dropping items (#8095)
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1 changed files with 58 additions and 0 deletions
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@ -32,6 +32,26 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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@@ -0,0 +0,0 @@ public class Panda extends Animal {
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ItemStack itemstack1 = this.getItemBySlot(EquipmentSlot.MAINHAND);
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if (!itemstack1.isEmpty() && !player.getAbilities().instabuild) {
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+ this.forceDrops = true; // Paper
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this.spawnAtLocation(itemstack1);
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+ this.forceDrops = false; // Paper
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}
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this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(itemstack.getItem(), 1));
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@@ -0,0 +0,0 @@ public class Panda extends Animal {
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ItemStack itemstack = Panda.this.getItemBySlot(EquipmentSlot.MAINHAND);
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if (!itemstack.isEmpty()) {
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+ Panda.this.forceDrops = true; // Paper
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Panda.this.spawnAtLocation(itemstack);
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+ Panda.this.forceDrops = false; // Paper
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Panda.this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
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int i = Panda.this.isLazy() ? Panda.this.random.nextInt(50) + 10 : Panda.this.random.nextInt(150) + 10;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java b/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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@ -46,3 +66,41 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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super.finishConversion(world);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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@@ -0,0 +0,0 @@ public class PiglinAi {
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private static void holdInOffhand(Piglin piglin, ItemStack stack) {
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if (PiglinAi.isHoldingItemInOffHand(piglin)) {
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+ piglin.forceDrops = true; // Paper
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piglin.spawnAtLocation(piglin.getItemInHand(InteractionHand.OFF_HAND));
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+ piglin.forceDrops = false; // Paper
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}
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piglin.holdInOffHand(stack);
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@@ -0,0 +0,0 @@ public class PiglinAi {
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protected static void cancelAdmiring(Piglin piglin) {
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if (PiglinAi.isAdmiringItem(piglin) && !piglin.getOffhandItem().isEmpty()) {
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+ piglin.forceDrops = true; // Paper
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piglin.spawnAtLocation(piglin.getOffhandItem());
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+ piglin.forceDrops = false; // Paper
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piglin.setItemInHand(InteractionHand.OFF_HAND, ItemStack.EMPTY);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
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+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -0,0 +0,0 @@ public abstract class Raider extends PatrollingMonster {
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double d0 = (double) this.getEquipmentDropChance(enumitemslot);
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if (!itemstack1.isEmpty() && (double) Math.max(this.random.nextFloat() - 0.1F, 0.0F) < d0) {
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+ this.forceDrops = true; // Paper
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this.spawnAtLocation(itemstack1);
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+ this.forceDrops = false; // Paper
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}
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this.onItemPickup(item);
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