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Do not allow a zero max height in BiomeJungle
Fixes GH-592 Thanks to the forge team who noticed this issue long ago
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2 changed files with 37 additions and 0 deletions
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@ -0,0 +1,36 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Mon, 23 Jan 2017 15:10:25 -0600
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Subject: [PATCH] Do not allow a zero max height in BiomeJungle
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diff --git a/src/main/java/net/minecraft/server/BiomeJungle.java b/src/main/java/net/minecraft/server/BiomeJungle.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/BiomeJungle.java
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+++ b/src/main/java/net/minecraft/server/BiomeJungle.java
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@@ -0,0 +0,0 @@ public class BiomeJungle extends BiomeBase {
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super.a(world, random, blockposition);
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int i = random.nextInt(16) + 8;
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int j = random.nextInt(16) + 8;
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- int k = random.nextInt(world.getHighestBlockYAt(blockposition.a(i, 0, j)).getY() * 2);
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+ // Paper start - Don't allow a 0 height
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+ int height = world.getHighestBlockYAt(blockposition.add(i, 0, j)).getY() * 2;
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+ if (height < 1) height = 1;
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+ int k = random.nextInt(height);
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+ // Paper end
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(new WorldGenMelon()).generate(world, random, blockposition.a(i, k, j));
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WorldGenVines worldgenvines = new WorldGenVines();
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -0,0 +0,0 @@ public class BlockPosition extends BaseBlockPosition {
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this(baseblockposition.getX(), baseblockposition.getY(), baseblockposition.getZ());
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}
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+ public BlockPosition add(double x, double y, double z) { return this.a(x, y, z); } // Paper - OBFHELPER
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public BlockPosition a(double d0, double d1, double d2) {
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return d0 == 0.0D && d1 == 0.0D && d2 == 0.0D ? this : new BlockPosition((double) this.getX() + d0, (double) this.getY() + d1, (double) this.getZ() + d2);
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}
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--
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@ -38,6 +38,7 @@ function import {
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import AxisAlignedBB
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import BaseBlockPosition
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import BiomeBase
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import BiomeJungle
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import BiomeMesa
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import BlockChest
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import BlockFalling
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