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Account for dimension type in portal void damage check (#9602)
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2 changed files with 4 additions and 4 deletions
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@ -31,7 +31,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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return holder.is(PoiTypes.NETHER_PORTAL);
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}, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> {
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- return worldborder.isWithinBounds(villageplacerecord.getPos());
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+ return worldborder.isWithinBounds(villageplacerecord.getPos()) && !this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v); // Paper - don't teleport into void damage
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+ return worldborder.isWithinBounds(villageplacerecord.getPos()) && !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v)); // Paper - don't teleport into void damage
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}).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error
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return villageplacerecord.getPos().distSqr(blockposition);
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}).thenComparingInt((villageplacerecord) -> {
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@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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WorldBorder worldborder = this.level.getWorldBorder();
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int i = Math.min(this.level.getMaxBuildHeight(), this.level.getMinBuildHeight() + this.level.getLogicalHeight()) - 1;
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+ // Paper start - if ceiling void damage is enabled, make sure the max height doesn't exceed the void damage height
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+ if (this.level.paperConfig().environment.netherCeilingVoidDamageHeight.enabled()) {
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+ if (this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.enabled()) {
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+ i = Math.min(i, this.level.paperConfig().environment.netherCeilingVoidDamageHeight.intValue() - 1);
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+ }
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+ // Paper end
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@ -1007,7 +1007,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- Optional<PoiRecord> optional = villageplace.getInSquare((holder) -> {
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- return holder.is(PoiTypes.NETHER_PORTAL);
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- }, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> {
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- return worldborder.isWithinBounds(villageplacerecord.getPos()) && !this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v); // Paper - don't teleport into void damage
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- return worldborder.isWithinBounds(villageplacerecord.getPos()) && !(this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v)); // Paper - don't teleport into void damage
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- }).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error
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- return villageplacerecord.getPos().distSqr(blockposition);
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- }).thenComparingInt((villageplacerecord) -> {
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@ -1028,7 +1028,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // why would we generate the chunk?
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+ return false;
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+ }
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+ if (!worldborder.isWithinBounds(pos) || this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> pos.getY() >= v)) { // Paper - don't teleport into void damage
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+ if (!worldborder.isWithinBounds(pos) || (this.level.getTypeKey() == net.minecraft.world.level.dimension.LevelStem.NETHER && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> pos.getY() >= v))) { // Paper - don't teleport into void damage
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+ return false;
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+ }
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+ return lowest.getBlockState(pos).hasProperty(BlockStateProperties.HORIZONTAL_AXIS);
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