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Correct update cursor (#11554)
Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the slot -1, which would update the carried stack in versions <=1.21.1 but now leads to an IOOB. 1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this patch uses instead.
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42
patches/server/Correct-update-cursor.patch
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42
patches/server/Correct-update-cursor.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <git@lynxplay.dev>
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Date: Fri, 1 Nov 2024 14:58:57 +0100
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Subject: [PATCH] Correct update cursor
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Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
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slot -1, which would update the carried stack in versions <=1.21.1 but
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now leads to an IOOB.
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1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
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patch uses instead.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case PLACE_SOME:
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case PLACE_ONE:
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case SWAP_WITH_CURSOR:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem()));
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break;
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// Modified clicked only
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case DROP_ALL_CURSOR:
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case DROP_ONE_CURSOR:
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case CLONE_STACK:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
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break;
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// Nothing
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case NOTHING:
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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// Reset the slot
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if (packet.slotNum() >= 0) {
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem()));
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY)); // Paper - correctly set cursor
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}
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return;
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}
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