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Really fixed Block.breakNaturally(). Fixes BUKKIT-1295
By: EvilSeph <evilseph@gmail.com>
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parent
f03c3bd1e9
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1 changed files with 2 additions and 1 deletions
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@ -18,6 +18,7 @@ import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.PistonMoveReaction;
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import org.bukkit.block.PistonMoveReaction;
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import org.bukkit.craftbukkit.CraftChunk;
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import org.bukkit.craftbukkit.CraftChunk;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.metadata.MetadataValue;
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import org.bukkit.metadata.MetadataValue;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.Plugin;
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@ -349,7 +350,7 @@ public class CraftBlock implements Block {
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if (block != null) {
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if (block != null) {
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block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0);
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block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0);
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for (ItemStack item : getDrops()) {
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for (ItemStack item : getDrops()) {
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breakNaturally(item);
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block.finishDrop(chunk.getHandle().world, x, y, z, CraftItemStack.createNMSItemStack(item));
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}
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}
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return true;
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return true;
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}
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}
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