Only check for async callers, do not remove potentially used variables

Potentially resolves GH-138
This commit is contained in:
Zach Brown 2016-04-14 16:48:52 -05:00
parent 92d86e55ed
commit 271e7c5cb4

View file

@ -1,7 +1,7 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sun, 27 Mar 2016 20:24:05 -0500
Subject: [PATCH] Check async, remove unused vars, GH-159
Subject: [PATCH] Check async, eligible spawn chunks, GH-159
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
@ -16,15 +16,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (!flag && !flag1) {
return 0;
} else {
@@ -0,0 +0,0 @@ public final class SpawnerCreature {
// CraftBukkit end
if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2)) {
+ /* Paper start - As far as I can tell neither of these are even used
k = worldserver.a(enumcreaturetype.a());
int l1 = limit * i / a; // CraftBukkit - use per-world limits
+ */ // Paper end
if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
--