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Only check for async callers, do not remove potentially used variables
Potentially resolves GH-138
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1 changed files with 1 additions and 12 deletions
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@ -1,7 +1,7 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Sun, 27 Mar 2016 20:24:05 -0500
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Subject: [PATCH] Check async, remove unused vars, GH-159
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Subject: [PATCH] Check async, eligible spawn chunks, GH-159
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@ -16,15 +16,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (!flag && !flag1) {
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return 0;
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} else {
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@@ -0,0 +0,0 @@ public final class SpawnerCreature {
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// CraftBukkit end
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if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2)) {
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+ /* Paper start - As far as I can tell neither of these are even used
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k = worldserver.a(enumcreaturetype.a());
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int l1 = limit * i / a; // CraftBukkit - use per-world limits
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+ */ // Paper end
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if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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--
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