diff --git a/patches/api/Add-PlayerSetSpawnEvent.patch b/patches/api/Add-PlayerSetSpawnEvent.patch new file mode 100644 index 0000000000..44dea43dac --- /dev/null +++ b/patches/api/Add-PlayerSetSpawnEvent.patch @@ -0,0 +1,185 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Wed, 19 May 2021 18:58:24 -0700 +Subject: [PATCH] Add PlayerSetSpawnEvent + + +diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java +@@ -0,0 +0,0 @@ ++package com.destroystokyo.paper.event.player; ++ ++import net.kyori.adventure.text.Component; ++import org.bukkit.Location; ++import org.bukkit.entity.Player; ++import org.bukkit.event.Cancellable; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.player.PlayerEvent; ++import org.jetbrains.annotations.NotNull; ++import org.jetbrains.annotations.Nullable; ++ ++/** ++ * Called when a player's spawn is set, either by themselves or otherwise.
++ * Cancelling this event will prevent the spawn from being set. ++ */ ++public class PlayerSetSpawnEvent extends PlayerEvent implements Cancellable { ++ ++ private static final HandlerList HANDLER_LIST = new HandlerList(); ++ ++ private final Cause cause; ++ private Location location; ++ private boolean forced; ++ private boolean notifyPlayer; ++ private Component notification; ++ ++ private boolean cancelled; ++ ++ public PlayerSetSpawnEvent(@NotNull Player who, @NotNull Cause cause, @Nullable Location location, boolean forced, boolean notifyPlayer, @Nullable Component notification) { ++ super(who); ++ this.cause = cause; ++ this.location = location; ++ this.forced = forced; ++ this.notifyPlayer = notifyPlayer; ++ this.notification = notification; ++ } ++ ++ /** ++ * Gets the cause of this event. ++ * ++ * @return the cause ++ */ ++ @NotNull ++ public Cause getCause() { ++ return cause; ++ } ++ ++ /** ++ * Gets the location that the spawn is set to. The yaw ++ * of this location is the spawn angle. ++ * ++ * @return the spawn location, or null if removing the location ++ */ ++ @Nullable ++ public Location getLocation() { ++ return location; ++ } ++ ++ /** ++ * Sets the location to be set as the spawn location. The yaw ++ * of this location is the spawn angle. ++ * ++ * @param location the spawn location, or null to remove the spawn location ++ */ ++ public void setLocation(@Nullable Location location) { ++ this.location = location; ++ } ++ ++ /** ++ * Gets if this is a force spawn location ++ * ++ * @return true if forced ++ */ ++ public boolean isForced() { ++ return forced; ++ } ++ ++ /** ++ * Sets if this is a forced spawn location ++ * ++ * @param forced true to force ++ */ ++ public void setForced(boolean forced) { ++ this.forced = forced; ++ } ++ ++ /** ++ * Gets if this action will notify the player their spawn ++ * has been set. ++ * ++ * @return true to notify ++ */ ++ public boolean willNotifyPlayer() { ++ return notifyPlayer; ++ } ++ ++ /** ++ * Sets if this action will notify the player that their spawn ++ * has been set. ++ * ++ * @param notifyPlayer true to notify ++ */ ++ public void setNotifyPlayer(boolean notifyPlayer) { ++ this.notifyPlayer = notifyPlayer; ++ } ++ ++ /** ++ * Gets the notification message that will be sent to the player ++ * if {@link #willNotifyPlayer()} returns true. ++ * ++ * @return null if no notification ++ */ ++ @Nullable ++ public Component getNotification() { ++ return notification; ++ } ++ ++ /** ++ * Sets the notification message that will be sent to the player. ++ * ++ * @param notification null to send no message ++ */ ++ public void setNotification(@Nullable Component notification) { ++ this.notification = notification; ++ } ++ ++ @Override ++ public boolean isCancelled() { ++ return this.cancelled; ++ } ++ ++ @Override ++ public void setCancelled(boolean cancel) { ++ this.cancelled = cancel; ++ } ++ ++ @Override ++ public @NotNull HandlerList getHandlers() { ++ return HANDLER_LIST; ++ } ++ ++ @NotNull ++ public static HandlerList getHandlerList() { ++ return HANDLER_LIST; ++ } ++ ++ public enum Cause { ++ /** ++ * When a player interacts successfully with a bed. ++ */ ++ BED, ++ /** ++ * When a player interacts successfully with a respawn anchor. ++ */ ++ RESPAWN_ANCHOR, ++ /** ++ * When a player respawns. ++ */ ++ PLAYER_RESPAWN, ++ /** ++ * When the {@code /spawnpoint} command is used on a player. ++ */ ++ COMMAND, ++ /** ++ * When a plugin uses {@link Player#setBedSpawnLocation(Location)} or ++ * {@link Player#setBedSpawnLocation(Location, boolean)}. ++ */ ++ PLUGIN, ++ /** ++ * Fallback cause. ++ */ ++ UNKNOWN, ++ } ++} diff --git a/patches/server/Add-PlayerSetSpawnEvent.patch b/patches/server/Add-PlayerSetSpawnEvent.patch new file mode 100644 index 0000000000..56c68e59b7 --- /dev/null +++ b/patches/server/Add-PlayerSetSpawnEvent.patch @@ -0,0 +1,110 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Wed, 19 May 2021 18:59:10 -0700 +Subject: [PATCH] Add PlayerSetSpawnEvent + + +diff --git a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java ++++ b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java +@@ -0,0 +0,0 @@ public class SetSpawnCommand { + ResourceKey resourceKey = source.getLevel().dimension(); + + for(ServerPlayer serverPlayer : targets) { +- serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false); ++ serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND); // Paper - PlayerSetSpawnEvent + } + + String string = resourceKey.location().toString(); +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -0,0 +0,0 @@ public class ServerPlayer extends Player { + } else if (this.bedBlocked(blockposition, enumdirection)) { + return Either.left(Player.BedSleepingProblem.OBSTRUCTED); + } else { +- this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true); ++ this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.BED); // Paper - PlayerSetSpawnEvent + if (this.level.isDay()) { + return Either.left(Player.BedSleepingProblem.NOT_POSSIBLE_NOW); + } else { +@@ -0,0 +0,0 @@ public class ServerPlayer extends Player { + return this.respawnForced; + } + ++ @Deprecated // Paper + public void setRespawnPosition(ResourceKey dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage) { ++ // Paper start ++ this.setRespawnPosition(dimension, pos, angle, spawnPointSet, sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.UNKNOWN); ++ } ++ public void setRespawnPosition(ResourceKey dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause cause) { ++ Location spawnLoc = null; ++ boolean willNotify = false; + if (pos != null) { + boolean flag2 = pos.equals(this.respawnPosition) && dimension.equals(this.respawnDimension); ++ spawnLoc = net.minecraft.server.MCUtil.toLocation(this.getServer().getLevel(dimension), pos); ++ spawnLoc.setYaw(angle); ++ willNotify = sendMessage && !flag2; ++ } ++ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerSetSpawnEvent(this.getBukkitEntity(), cause, spawnLoc, spawnPointSet, willNotify, willNotify ? net.kyori.adventure.text.Component.translatable("block.minecraft.set_spawn") : null); ++ if (!event.callEvent()) { ++ return; ++ } ++ if (event.getLocation() != null) { ++ dimension = event.getLocation().getWorld() != null ? ((CraftWorld) event.getLocation().getWorld()).getHandle().dimension() : dimension; ++ pos = net.minecraft.server.MCUtil.toBlockPosition(event.getLocation()); ++ angle = (float) event.getLocation().getY(); ++ spawnPointSet = event.isForced(); ++ // Paper end + +- if (sendMessage && !flag2) { +- this.sendMessage(new TranslatableComponent("block.minecraft.set_spawn"), Util.NIL_UUID); ++ if (event.willNotifyPlayer() && event.getNotification() != null) { // Paper ++ this.sendMessage(PaperAdventure.asVanilla(event.getNotification()), Util.NIL_UUID); // Paper + } + + this.respawnPosition = pos; +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -0,0 +0,0 @@ public abstract class PlayerList { + f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D); + } + +- entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); ++ entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // Paper - PlayerSetSpawnEvent + flag2 = !flag && flag3; + isBedSpawn = true; + location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F); +diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java ++++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java +@@ -0,0 +0,0 @@ public class RespawnAnchorBlock extends Block { + if (!world.isClientSide) { + ServerPlayer serverPlayer = (ServerPlayer)player; + if (serverPlayer.getRespawnDimension() != world.dimension() || !pos.equals(serverPlayer.getRespawnPosition())) { +- serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true); ++ serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.RESPAWN_ANCHOR); // Paper - PlayerSetSpawnEvent + world.playSound((Player)null, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, SoundEvents.RESPAWN_ANCHOR_SET_SPAWN, SoundSource.BLOCKS, 1.0F, 1.0F); + return InteractionResult.SUCCESS; + } +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player { + @Override + public void setBedSpawnLocation(Location location, boolean override) { + if (location == null) { +- this.getHandle().setRespawnPosition(null, null, 0.0F, override, false); ++ this.getHandle().setRespawnPosition(null, null, 0.0F, override, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLUGIN); // Paper - PlayerSetSpawnEvent + } else { +- this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false); ++ this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false); // Paper - PlayerSetSpawnEvent + } + } +