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Ctrl+C saves world before stopping
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parent
b37dd48ae5
commit
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2 changed files with 20 additions and 1 deletions
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@ -21,6 +21,7 @@ import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.LoggerOutputStream;
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import org.bukkit.craftbukkit.LoggerOutputStream;
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import org.bukkit.craftbukkit.command.ColouredConsoleSender;
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import org.bukkit.craftbukkit.command.ColouredConsoleSender;
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import org.bukkit.craftbukkit.scheduler.CraftScheduler;
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import org.bukkit.craftbukkit.scheduler.CraftScheduler;
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import org.bukkit.craftbukkit.util.ServerShutdownThread;
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import org.bukkit.event.world.WorldSaveEvent;
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import org.bukkit.event.world.WorldSaveEvent;
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@ -64,6 +65,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
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} catch (IOException ex) {
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} catch (IOException ex) {
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Logger.getLogger(MinecraftServer.class.getName()).log(Level.SEVERE, null, ex);
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Logger.getLogger(MinecraftServer.class.getName()).log(Level.SEVERE, null, ex);
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}
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}
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Runtime.getRuntime().addShutdownHook(new ServerShutdownThread(this));
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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@ -218,7 +220,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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private void g() {
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public void g() { // Craftbukkit: private -> public
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a.info("Stopping server");
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a.info("Stopping server");
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// CraftBukkit start
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// CraftBukkit start
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if (server != null) {
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if (server != null) {
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@ -0,0 +1,17 @@
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package org.bukkit.craftbukkit.util;
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import net.minecraft.server.MinecraftServer;
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public class ServerShutdownThread extends Thread {
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private final MinecraftServer server;
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public ServerShutdownThread(MinecraftServer server) {
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this.server = server;
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}
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@Override
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public void run() {
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server.g();
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}
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}
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