Added missing EntitySquid, you can now prevent them from spawning!

This commit is contained in:
Gunther De Wachter 2011-03-17 18:32:18 +01:00 committed by Erik Broes
parent 41752f401c
commit 2ae5b98d10

View file

@ -746,6 +746,8 @@ public class World implements IBlockAccess {
type = CreatureType.ZOMBIE;
} else if (entity instanceof EntitySlime) {
type = CreatureType.SLIME;
} else if (entity instanceof EntitySquid) {
type = CreatureType.SQUID;
}
if (type != null) {