diff --git a/Spigot-Server-Patches/Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch b/Spigot-Server-Patches/Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch new file mode 100644 index 0000000000..6de432316d --- /dev/null +++ b/Spigot-Server-Patches/Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch @@ -0,0 +1,114 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar +Date: Wed, 4 Jul 2018 03:39:51 -0400 +Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk + +In many places where we simply want the current chunk the entity +is in, instead of doing a hashmap lookup for it, we now have access +to the object directly on the Entity/TileEntity object we can directly grab. + +Use that local value instead to reduce lookups in many hot places. + +diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java +index 71d0db3f3..a51b648c5 100644 +--- a/src/main/java/net/minecraft/server/Chunk.java ++++ b/src/main/java/net/minecraft/server/Chunk.java +@@ -0,0 +0,0 @@ public class Chunk { + // Spigot end + } + ++ public void removeEntity(Entity entity) { b(entity); } // Paper - OBFHELPER + public void b(Entity entity) { + this.a(entity, entity.ac); + } +diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java +index c0816b9f8..36818bf55 100644 +--- a/src/main/java/net/minecraft/server/World.java ++++ b/src/main/java/net/minecraft/server/World.java +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + int j; + // Paper start - Set based removal lists + for (Entity e : this.f) { ++ /* + j = e.getChunkZ(); + int k = e.getChunkX(); + + if (e.isAddedToChunk() && this.isChunkLoaded(k, j, true)) { + this.getChunkAt(k, j).b(e); +- } ++ }*/ ++ Chunk chunk = e.getCurrentChunk(); ++ if (chunk != null) chunk.removeEntity(e); + } + + for (Entity e : this.f) { +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + this.methodProfiler.b(); + this.methodProfiler.a("remove"); + if (entity.dead) { ++ // Paper start ++ /* + j = entity.ab; + int l = entity.ad; + +- if (entity.aa && this.isChunkLoaded(j, l, true)) { ++ /*if (entity.aa && this.isChunkLoaded(j, l, true)) { + this.getChunkAt(j, l).b(entity); +- } ++ }*/ ++ Chunk chunk = entity.getCurrentChunk(); ++ if (chunk != null) chunk.removeEntity(entity); ++ // Paper end + + guardEntityList = false; // Spigot + this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + BlockPosition blockposition = tileentity.getPosition(); + + // Paper start - Skip ticking in chunks scheduled for unload +- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition); ++ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk(); + boolean shouldTick = chunk != null; + if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload) + shouldTick = shouldTick && !chunk.isUnloading() && chunk.scheduledForUnload == null; +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + tilesThisCycle--; + this.tileEntityListTick.remove(tileTickPosition--); + //this.tileEntityList.remove(tileentity); // Paper - remove unused list +- if (this.isLoaded(tileentity.getPosition())) { ++ // Paper start ++ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk(); ++ if (chunk != null) { ++ // Paper end + this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition()); + } + } +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + } + // CraftBukkit end */ + +- if (this.isLoaded(tileentity1.getPosition())) { +- Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); ++ // Paper ++ net.minecraft.server.Chunk chunk = tileentity1.getCurrentChunk(); ++ if (chunk != null) { ++ //Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); ++ // Paper end + IBlockData iblockdata = chunk.getBlockData(tileentity1.getPosition()); + + chunk.a(tileentity1.getPosition(), tileentity1); +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + int k = MathHelper.floor(entity.locZ / 16.0D); + + if (!entity.aa || entity.ab != i || entity.ac != j || entity.ad != k) { +- if (entity.aa && this.isChunkLoaded(entity.ab, entity.ad, true)) { +- this.getChunkAt(entity.ab, entity.ad).a(entity, entity.ac); ++ // Paper start ++ Chunk currentChunk = entity.getCurrentChunk(); ++ if (entity.aa && currentChunk != null) { ++ currentChunk.removeEntity(entity); ++ // Paper end + } + + if (!entity.bD() && !this.isChunkLoaded(i, k, true)) { +-- \ No newline at end of file