Fix keep-spawn-loaded stopping force-loaded chunks from loading

Also, cleanup the patch a little bit
This commit is contained in:
Shane Freeder 2020-12-01 13:23:44 +00:00
parent c74595c473
commit 2e2d31ae89

View file

@ -25,21 +25,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// CraftBukkit start
public void loadSpawn(WorldLoadListener worldloadlistener, WorldServer worldserver) {
- if (!worldserver.getWorld().getKeepSpawnInMemory()) {
- return;
- }
+ ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper
// WorldServer worldserver = this.E();
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+ // Paper end
+
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.getDimensionKey().a());
BlockPosition blockposition = worldserver.getSpawn();
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
worldloadlistener.a(new ChunkCoordIntPair(blockposition));
- ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
chunkproviderserver.getLightEngine().a(500);
this.nextTick = SystemUtils.getMonotonicMillis();
@ -50,15 +54,26 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
- this.executeModerately();
- // CraftBukkit end
+ // Paper start - Configurable spawn radius
+ if (worldserver.keepSpawnInMemory) {
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
}
+ // Paper end
- }
-
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
+ // Paper end
// CraftBukkit start
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// Iterator iterator = this.worldServer.values().iterator();
+ }
if (true) {
WorldServer worldserver1 = worldserver;
diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/WorldLoadListener.java