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Fix ArmorStand#setItem flow (Fixes #2726)
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1 changed files with 3 additions and 3 deletions
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@ -8,7 +8,7 @@ Add the following:
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- Enable/Disable slot interactions
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 297ed7c1ce..961e284712 100644
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index b337fb812..d8497fa5e 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
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@ -29,7 +29,7 @@ index 297ed7c1ce..961e284712 100644
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return (this.bE & 1 << enumitemslot.c()) != 0 || enumitemslot.a() == EnumItemSlot.Function.HAND && !this.hasArms();
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 124c3185bc..9f5c3b92e3 100644
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index 124c3185b..d1d689e5d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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@ -72,7 +72,7 @@ index 124c3185bc..9f5c3b92e3 100644
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+ return;
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+ case LEGS:
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+ setLeggings(item);
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+ break;
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+ return;
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+ case CHEST:
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+ setChestplate(item);
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+ return;
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