Pathfinder hasPath should check if path is done. (#9231)

This commit is contained in:
Roman Alexander 2023-07-23 03:04:19 +07:00 committed by GitHub
parent b1334b5105
commit 2f8d9db58c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -12,7 +12,7 @@ public net.minecraft.world.level.pathfinder.Path nodes
diff --git a/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java b/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java
new file mode 100644
index 0000000000000000000000000000000000000000..7ba7add6475ff8d238897398c26de24de52c4cfd
index 0000000000000000000000000000000000000000..064712e7b27a200b29c72076a82f4f5611fa507f
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/entity/PaperPathfinder.java
@@ -0,0 +1,143 @@
@ -54,14 +54,14 @@ index 0000000000000000000000000000000000000000..7ba7add6475ff8d238897398c26de24d
+
+ @Override
+ public boolean hasPath() {
+ return entity.getNavigation().getPath() != null;
+ return entity.getNavigation().getPath() != null && !entity.getNavigation().getPath().isDone();
+ }
+
+ @Nullable
+ @Override
+ public PathResult getCurrentPath() {
+ Path path = entity.getNavigation().getPath();
+ return path != null ? new PaperPathResult(path) : null;
+ return path != null && !path.isDone() ? new PaperPathResult(path) : null;
+ }
+
+ @Nullable