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Fix CLOSEST_PLAYER being used for all entities
By: Thinkofdeath <thinkofdeath@spigotmc.org>
This commit is contained in:
parent
d15ac3e596
commit
2fbdbad6a7
1 changed files with 3 additions and 3 deletions
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@ -1,11 +1,11 @@
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--- ../work/decompile-8eb82bde//net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-11-28 17:43:43.297707431 +0000
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--- ../work/decompile-8eb82bde//net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-12-27 12:18:17.361358975 +0000
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+++ src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-11-28 17:38:23.000000000 +0000
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+++ src/main/java/net/minecraft/server/PathfinderGoalNearestAttackableTarget.java 2014-12-27 12:18:17.369358975 +0000
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@@ -48,7 +48,7 @@
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@@ -48,7 +48,7 @@
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}
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}
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public void c() {
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public void c() {
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- this.e.setGoalTarget(this.d);
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- this.e.setGoalTarget(this.d);
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+ this.e.setGoalTarget(this.d, org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER, true); // Craftbukkit - reason
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+ this.e.setGoalTarget(this.d, d instanceof EntityPlayer ? org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER : org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_ENTITY, true); // Craftbukkit - reason
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super.c();
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super.c();
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}
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}
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}
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}
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