From 2ffb704efaf9811b9da286011e9c4b8f682620a9 Mon Sep 17 00:00:00 2001 From: Owen <23108066+Owen1212055@users.noreply.github.com> Date: Sat, 10 Jun 2023 02:13:42 -0400 Subject: [PATCH] Don't use event to get block position (#9295) --- ...-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/patches/server/0972-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch b/patches/server/0972-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch index e00c112cc9..1fbc769545 100644 --- a/patches/server/0972-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch +++ b/patches/server/0972-Fix-spigot-sound-playing-for-BlockItem-ItemStacks.patch @@ -5,7 +5,7 @@ Subject: [PATCH] Fix spigot sound playing for BlockItem ItemStacks diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java -index 103ad5f373a59fadb4783892579f3e681a8fd596..b367ec1feaccbd67e9e28c0d0515e163f37135fe 100644 +index 103ad5f373a59fadb4783892579f3e681a8fd596..adb7220be617d6d9f2cdd7fbe4fa2dd24cc7d142 100644 --- a/src/main/java/net/minecraft/world/item/ItemStack.java +++ b/src/main/java/net/minecraft/world/item/ItemStack.java @@ -513,7 +513,11 @@ public final class ItemStack { @@ -14,8 +14,8 @@ index 103ad5f373a59fadb4783892579f3e681a8fd596..b367ec1feaccbd67e9e28c0d0515e163 if (this.item instanceof BlockItem) { - SoundType soundeffecttype = ((BlockItem) this.item).getBlock().getSoundType(null); + // Paper start -+ BlockPos position = ((CraftBlock) placeEvent.getBlock()).getPosition(); -+ net.minecraft.world.level.block.state.BlockState blockData = world.getBlockState(position); ++ BlockPos position = new net.minecraft.world.item.context.BlockPlaceContext(itemactioncontext).getClickedPos(); ++ net.minecraft.world.level.block.state.BlockState blockData = world.getBlockState(position); + SoundType soundeffecttype = blockData.getSoundType(); + // Paper end world.playSound(entityhuman, blockposition, soundeffecttype.getPlaceSound(), SoundSource.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F);