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Fix race conditions in flush allowing for previously scheduled tasks to execute later than the flush call (#2548)
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1 changed files with 71 additions and 56 deletions
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@ -1,4 +1,4 @@
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From 78fb1395fde968993c5cc8d1f76ed4989fde3b7f Mon Sep 17 00:00:00 2001
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From b0905f4b72eaba949fcedd2c1fdbbb90d24aced4 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 13 Jul 2019 09:23:10 -0700
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Subject: [PATCH] Asynchronous chunk IO and loading
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@ -1053,10 +1053,10 @@ index 000000000..4f10a8311
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
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new file mode 100644
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index 000000000..c3ca3c4a1
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index 000000000..78bd238f4
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
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@@ -0,0 +1,258 @@
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@@ -0,0 +1,276 @@
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+package com.destroystokyo.paper.io;
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+
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+import java.util.concurrent.ConcurrentLinkedQueue;
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@ -1160,6 +1160,24 @@ index 000000000..c3ca3c4a1
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+ }
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+
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+ /**
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+ * Returns whether this queue may have tasks queued.
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+ * <p>
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+ * This operation is not atomic, but is MT-Safe.
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+ * </p>
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+ * @return {@code true} if tasks may be queued, {@code false} otherwise
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+ */
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+ public boolean hasTasks() {
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+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
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+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
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+
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+ if (queue.peek() != null) {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ /**
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+ * Prevent further additions to this queue. Attempts to add after this call has completed (potentially during) will
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+ * result in {@link IllegalStateException} being thrown.
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+ * <p>
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@ -1317,10 +1335,10 @@ index 000000000..c3ca3c4a1
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
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new file mode 100644
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index 000000000..f127ef236
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index 000000000..ee906b594
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
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@@ -0,0 +1,244 @@
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@@ -0,0 +1,241 @@
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+package com.destroystokyo.paper.io;
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+
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+import net.minecraft.server.MinecraftServer;
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@ -1342,11 +1360,7 @@ index 000000000..f127ef236
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+ protected final AtomicBoolean parked = new AtomicBoolean();
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+
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+ protected volatile ConcurrentLinkedQueue<Thread> flushQueue = new ConcurrentLinkedQueue<>();
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+
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+ // this is required to synchronize LockSupport#park()
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+ // LockSupport explicitly states that it will only follow ordering with respect to volatile access
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+ // see flush() for more details
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+ protected volatile long flushCounter;
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+ protected volatile long flushCycles;
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+
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+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue) {
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+ this(queue, (int)(1.e6)); // 1.0ms
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@ -1392,20 +1406,14 @@ index 000000000..f127ef236
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+ }
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+
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+ this.parked.set(true);
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+
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+ // We need to parse here to avoid a race condition where a thread queues a task before we set parked to true
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+ // (i.e it will not notify us)
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+
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+ // it also resolves race condition where we've overriden a concurrent thread's flush call which set parked to false
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+ // the important ordering: (volatile guarantees we cannot re-order the below events)
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+ // us: parked -> true, parse tasks -> writeCounter + 1 -> drain flush queue
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+ // them: read write counter -> add to flush queue -> write parked to false -> park loop
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+
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+ // if we overwrite their set parked to false call then they're in the park loop or about to be, and we're about to
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+ // drain the flush queue
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+ if (this.pollTasks(true)) {
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+ this.parked.set(false);
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+ continue;
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+ }
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+
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+ if (this.handleClose()) {
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+ return;
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+ }
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@ -1452,19 +1460,22 @@ index 000000000..f127ef236
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+ }
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+
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+ protected void handleFlushThreads(final boolean shutdown) {
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+ final ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue; // Note: this can be a plain read
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+ Thread parking;
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+ ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
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+ do {
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+ ++flushCycles; // may be plain read opaque write
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+ while ((parking = flushQueue.poll()) != null) {
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+ LockSupport.unpark(parking);
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+ }
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+ } while (this.pollTasks(false));
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+
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+ if (shutdown) {
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+ this.flushQueue = null; // Note: this can be a release write
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+ }
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+ this.flushQueue = null;
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+
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+ Thread current;
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+
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+ while ((current = flushQueue.poll()) != null) {
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+ this.pollTasks(false);
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+ // increment flush counter so threads will wake up after being unparked()
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+ //noinspection NonAtomicOperationOnVolatileField
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+ ++this.flushCounter; // may be plain read plain write if we order before poll() (also would need to re-order pollTasks)
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+ LockSupport.unpark(current);
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+ // defend against a race condition where a flush thread double-checks right before we set to null
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+ while ((parking = flushQueue.poll()) != null) {
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+ LockSupport.unpark(parking);
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+ }
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+ }
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+ }
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+
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@ -1485,7 +1496,6 @@ index 000000000..f127ef236
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+ this.notifyTasks();
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+ }
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+
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+
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+ /**
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+ * Waits until this thread's queue is empty.
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+ *
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@ -1501,42 +1511,47 @@ index 000000000..f127ef236
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+
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+ // order is important
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+
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+ long flushCounter = this.flushCounter;
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+ int successes = 0;
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+ long lastCycle = -1L;
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+
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+ ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
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+ do {
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+ final ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
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+ if (flushQueue == null) {
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+ return;
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+ }
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+
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+ // it's important to read the flush queue after the flush counter to ensure that if we proceed from here
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+ // we have a flush counter that would be different from the final flush counter if the queue executor shuts down
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+ // the double read of the flush queue is not enough to account for this since
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+ if (flushQueue == null) {
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+ return; // queue executor has received shutdown and emptied queue
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+ }
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+ flushQueue.add(currentThread);
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+
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+ flushQueue.add(currentThread);
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+ // double check flush queue
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+ if (this.flushQueue == null) {
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+ return;
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+ }
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+
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+ // re-check null flush queue, we need to guarantee the executor is not shutting down before parking
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+ final long currentCycle = this.flushCycles; // may be opaque read
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+
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+ if (this.flushQueue == null) {
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+ // cannot guarantee state of flush queue now, the executor is done though
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+ return;
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+ }
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+ if (currentCycle == lastCycle) {
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+ Thread.yield();
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+ continue;
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+ }
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+
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+ // force a response from the IO thread, we're not sure of its state currently
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+ this.parked.set(false);
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+ LockSupport.unpark(this);
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+ // force response
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+ this.parked.set(false);
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+ LockSupport.unpark(this);
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+
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+ // Note: see the run() function for handling of a race condition where the queue executor overwrites our parked write
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+ LockSupport.park("flushing queue executor thread");
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+
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+ boolean interrupted = false; // preserve interrupted status
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+ // returns whether there are tasks queued, does not return whether there are tasks executing
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+ // this is why we cycle twice twice through flush (we know a pollTask call is made after a flush cycle)
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+ // we really only need to guarantee that the tasks this thread has queued has gone through, and can leave
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+ // tasks queued concurrently that are unsychronized with this thread as undefined behavior
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+ if (this.queue.hasTasks()) {
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+ successes = 0;
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+ } else {
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+ ++successes;
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+ }
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+
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+ while (this.flushCounter == flushCounter) {
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+ interrupted |= Thread.interrupted();
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+ LockSupport.park();
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+ }
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+ } while (successes != 2);
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+
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+ if (interrupted) {
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+ Thread.currentThread().interrupt();
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+ }
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+ }
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+
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+ /**
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