Fix wild wolves not considering bones interesting (#9579)

This commit is contained in:
Warrior 2023-08-09 01:15:01 +02:00
parent 99edfc5832
commit 31138ad3fc

View file

@ -51,6 +51,9 @@ https://bugs.mojang.com/browse/MC-123848
https://bugs.mojang.com/browse/MC-264285
Fix unbreakable flint and steel being consumed when igniting creepers
https://bugs.mojang.com/browse/MC-84789
Fix wild wolves not considering bones interesting
Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@ -147,6 +150,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
default SoundEvent getSaddleSoundEvent() {
return SoundEvents.HORSE_SADDLE;
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/BegGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/BegGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/BegGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/BegGoal.java
@@ -0,0 +0,0 @@ public class BegGoal extends Goal {
private boolean playerHoldingInteresting(Player player) {
for(InteractionHand interactionHand : InteractionHand.values()) {
ItemStack itemStack = player.getItemInHand(interactionHand);
- if (this.wolf.isTame() && itemStack.is(Items.BONE)) {
+ if (!this.wolf.isTame() && itemStack.is(Items.BONE)) { // Paper - Fix MC-84789
return true;
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/BreakDoorGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/BreakDoorGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/BreakDoorGoal.java