diff --git a/Spigot-API-Patches/Basic-PlayerProfile-API.patch b/Spigot-API-Patches/Basic-PlayerProfile-API.patch
index d84f391440..e24cd2bcd4 100644
--- a/Spigot-API-Patches/Basic-PlayerProfile-API.patch
+++ b/Spigot-API-Patches/Basic-PlayerProfile-API.patch
@@ -7,7 +7,7 @@ Provides basic elements of a PlayerProfile to be used by future API/events
 
 diff --git a/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java
 new file mode 100644
-index 00000000..404fb468
+index 00000000..e060c38a
 --- /dev/null
 +++ b/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java
 @@ -0,0 +0,0 @@
@@ -32,11 +32,27 @@ index 00000000..404fb468
 +    @Nullable String getName();
 +
 +    /**
++     * Sets this profiles Name
++     *
++     * @param name The new Name
++     * @return The previous Name
++     */
++    String setName(@Nullable String name);
++
++    /**
 +     * @return The players unique identifier, if set
 +     */
 +    @Nullable UUID getId();
 +
 +    /**
++     * Sets this profiles UUID
++     *
++     * @param uuid The new UUID
++     * @return The previous UUID
++     */
++    UUID setId(@Nullable UUID uuid);
++
++    /**
 +     * @return A Mutable set of this players properties, such as textures.
 +     * Values specified here are subject to implementation details.
 +     */
@@ -98,16 +114,24 @@ index 00000000..404fb468
 +    void clearProperties();
 +
 +    /**
-+     * @return Does this profile have Name, UUID and Textures filled in
++     * @return If the profile is now complete (has UUID and Name)
 +     */
 +    boolean isComplete();
 +
 +    /**
++     * Like {@link #complete(boolean)} but will try only from cache, and not make network calls
++     * Does not account for textures.
++     *
++     * @return If the profile is now complete (has UUID and Name)
++     */
++    boolean completeFromCache();
++
++    /**
 +     * If this profile is not complete, then make the API call to complete it.
 +     * This is a blocking operation and should be done asynchronously.
 +     *
 +     * This will also complete textures. If you do not want to load textures, use {{@link #complete(boolean)}}
-+     * @return if the profile is now complete (if you get rate limited, this operation may fail)
++     * @return If the profile is now complete (has UUID and Name) (if you get rate limited, this operation may fail)
 +     */
 +    default boolean complete() {
 +        return complete(true);
@@ -118,7 +142,7 @@ index 00000000..404fb468
 +     * This is a blocking operation and should be done asynchronously.
 +     *
 +     * Optionally will also fill textures.
-+     * @return if the profile is now complete (if you get rate limited, this operation may fail)
++     * @return If the profile is now complete (has UUID and Name) (if you get rate limited, this operation may fail)
 +     */
 +    boolean complete(boolean textures);
 +
diff --git a/Spigot-Server-Patches/Basic-PlayerProfile-API.patch b/Spigot-Server-Patches/Basic-PlayerProfile-API.patch
index 58a8d9a166..b8a335fe5b 100644
--- a/Spigot-Server-Patches/Basic-PlayerProfile-API.patch
+++ b/Spigot-Server-Patches/Basic-PlayerProfile-API.patch
@@ -6,7 +6,7 @@ Subject: [PATCH] Basic PlayerProfile API
 
 diff --git a/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
 new file mode 100644
-index 000000000..bb9d3fb8d
+index 000000000..8cc85be8f
 --- /dev/null
 +++ b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
 @@ -0,0 +0,0 @@
@@ -18,6 +18,7 @@ index 000000000..bb9d3fb8d
 +import com.mojang.authlib.properties.Property;
 +import com.mojang.authlib.properties.PropertyMap;
 +import net.minecraft.server.MinecraftServer;
++import net.minecraft.server.UserCache;
 +import org.bukkit.craftbukkit.entity.CraftPlayer;
 +import org.spigotmc.SpigotConfig;
 +
@@ -70,12 +71,28 @@ index 000000000..bb9d3fb8d
 +        return profile.getId();
 +    }
 +
++    @Override
++    public UUID setId(@Nullable UUID uuid) {
++        GameProfile prev = this.profile;
++        this.profile = new GameProfile(uuid, prev.getName());
++        copyProfileProperties(prev, this.profile);
++        return prev.getId();
++    }
++
 +    @Nullable
 +    @Override
 +    public String getName() {
 +        return profile.getName();
 +    }
 +
++    @Override
++    public String setName(@Nullable String name) {
++        GameProfile prev = this.profile;
++        this.profile = new GameProfile(prev.getId(), name);
++        copyProfileProperties(prev, this.profile);
++        return prev.getName();
++    }
++
 +    @Nonnull
 +    @Override
 +    public Set<ProfileProperty> getProperties() {
@@ -127,25 +144,44 @@ index 000000000..bb9d3fb8d
 +        return profile.isComplete();
 +    }
 +
-+    public boolean complete(boolean textures) {
++    @Override
++    public boolean completeFromCache() {
++        return completeFromCache(false);
++    }
++
++    public boolean completeFromCache(boolean lookupName) {
 +        MinecraftServer server = MinecraftServer.getServer();
 +        String name = profile.getName();
++        UserCache userCache = server.getUserCache();
 +        if (profile.getId() == null) {
-+            GameProfile profile = getProfileByName(name);
++            final GameProfile profile;
++            boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
++            if (isOnlineMode) {
++                profile = lookupName ? userCache.getProfile(name) : userCache.getProfileIfCached(name);
++            } else {
++                // Make an OfflinePlayer using an offline mode UUID since the name has no profile
++                profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
++            }
 +            if (profile == null) {
 +                throw new NullPointerException("Could not get UUID for Player " + name);
 +            }
 +            this.profile = profile;
 +        }
-+        boolean needsTextures = textures && !hasTextures();
-+        if (profile.getName() == null && !needsTextures) {
++
++        if (profile.getName() == null) {
 +            // If we need textures, skip this check, as we will get it below anyways.
-+            GameProfile profile = MinecraftServer.getServer().getUserCache().getProfile(this.profile.getId());
++            GameProfile profile = userCache.getProfile(this.profile.getId());
 +            if (profile != null) {
 +                this.profile = profile;
 +            }
 +        }
-+        if (!profile.isComplete() || needsTextures) {
++        return this.profile.isComplete();
++    }
++
++    public boolean complete(boolean textures) {
++        MinecraftServer server = MinecraftServer.getServer();
++
++        if (!this.completeFromCache(true) || textures && !hasTextures()) {
 +            GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
 +            if (result != null) {
 +                this.profile = result;
@@ -154,23 +190,15 @@ index 000000000..bb9d3fb8d
 +        return profile.isComplete() && (!textures || hasTextures());
 +    }
 +
-+    private static GameProfile getProfileByName(String name) {
-+        final GameProfile profile;
-+        final MinecraftServer server = MinecraftServer.getServer();
-+        boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
-+        if (isOnlineMode) {
-+            profile = server.getUserCache().getProfile(name);
-+        } else {
-+            // Make an OfflinePlayer using an offline mode UUID since the name has no profile
-+            profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
-+        }
-+        return profile;
-+    }
-+
 +    private static void copyProfileProperties(GameProfile source, GameProfile target) {
++        PropertyMap sourceProperties = source.getProperties();
++        if (sourceProperties.isEmpty()) {
++            return;
++        }
 +        PropertyMap properties = target.getProperties();
 +        properties.clear();
-+        for (Property property : source.getProperties().values()) {
++
++        for (Property property : sourceProperties.values()) {
 +            properties.put(property.getName(), property);
 +        }
 +    }
@@ -295,6 +323,42 @@ index e8bddc171..3b01ebd96 100644
      public MinecraftSessionService az() {
          return this.W;
      }
+diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
+index 7ce08eb8b..6a750c25e 100644
+--- a/src/main/java/net/minecraft/server/UserCache.java
++++ b/src/main/java/net/minecraft/server/UserCache.java
+@@ -0,0 +0,0 @@ public class UserCache {
+ 
+     public static final SimpleDateFormat a = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss Z");
+     private static boolean c;
+-    private final Map<String, UserCache.UserCacheEntry> d = Maps.newHashMap();
++    private final Map<String, UserCache.UserCacheEntry> d = Maps.newHashMap();private final Map<String, UserCache.UserCacheEntry> nameCache = d; // Paper - OBFHELPER
+     private final Map<UUID, UserCache.UserCacheEntry> e = Maps.newHashMap();
+     private final Deque<GameProfile> f = new java.util.concurrent.LinkedBlockingDeque<GameProfile>(); // CraftBukkit
+     private final GameProfileRepository g;
+@@ -0,0 +0,0 @@ public class UserCache {
+         return (String[]) arraylist.toArray(new String[arraylist.size()]);
+     }
+ 
++    // Paper start
++    @Nullable public GameProfile getProfileIfCached(String name) {
++        UserCache.UserCacheEntry entry = this.nameCache.get(name.toLowerCase(Locale.ROOT));
++        return entry == null ? null : entry.getProfile();
++    }
++    // Paper end
++
+     @Nullable public GameProfile getProfile(UUID uuid) { return a(uuid);  } // Paper - OBFHELPER
+     @Nullable
+     public synchronized GameProfile a(UUID uuid) { // Paper - synchronize
+@@ -0,0 +0,0 @@ public class UserCache {
+ 
+     class UserCacheEntry {
+ 
+-        private final GameProfile b;
++        private final GameProfile b;public GameProfile getProfile() { return b; } // Paper - OBFHELPER
+         private final Date c;
+ 
+         private UserCacheEntry(GameProfile gameprofile, Date date) {
 diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
 index 77c16fe2c..2dd7ed96a 100644
 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java