Resolves GH-806: Respect saving disabled before unloading all chunks in a world

This behavior causes a save to occur even though saving was supposed to be turned off.

It's triggered when Hell/End worlds are empty of players.
This commit is contained in:
Aikar 2017-07-27 00:09:24 -04:00
parent 5495450456
commit 337e7791a6

View file

@ -0,0 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
in a world
This behavior causes a save to occur even though saving was supposed to be turned off.
It's triggered when Hell/End worlds are empty of players.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 14ea89c91..08e0cdf6d 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap {
try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
WorldProvider worldprovider = this.world.worldProvider;
- if (!worldprovider.e()) {
+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
this.world.getChunkProviderServer().b();
}
} // Paper timing
--