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#1277: Add keepSpawnInMemory setting to WorldCreator
By: Jishuna <joshl5324@gmail.com>
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1 changed files with 1 additions and 0 deletions
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@ -1137,6 +1137,7 @@ public final class CraftServer implements Server {
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WorldServer internal = (WorldServer) new WorldServer(console, console.executor, worldSession, worlddata, worldKey, worlddimension, getServer().progressListenerFactory.create(11),
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WorldServer internal = (WorldServer) new WorldServer(console, console.executor, worldSession, worlddata, worldKey, worlddimension, getServer().progressListenerFactory.create(11),
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worlddata.isDebugWorld(), j, creator.environment() == Environment.NORMAL ? list : ImmutableList.of(), true, console.overworld().getRandomSequences(), creator.environment(), generator, biomeProvider);
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worlddata.isDebugWorld(), j, creator.environment() == Environment.NORMAL ? list : ImmutableList.of(), true, console.overworld().getRandomSequences(), creator.environment(), generator, biomeProvider);
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internal.keepSpawnInMemory = creator.keepSpawnInMemory();
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if (!(worlds.containsKey(name.toLowerCase(java.util.Locale.ENGLISH)))) {
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if (!(worlds.containsKey(name.toLowerCase(java.util.Locale.ENGLISH)))) {
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return null;
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return null;
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