Revert CB's SPIGOT-1903 fix in favor of ours

Fixes GH-453
This commit is contained in:
Zach Brown 2016-10-22 15:36:19 -05:00
parent 714413ff1e
commit 3552c9103a

View file

@ -0,0 +1,50 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 22 Oct 2016 15:32:31 -0500
Subject: [PATCH] SPIGOT-1903: Use alternate fix
Prevents rubber banding and moved too quickly issues
Removes Spigot's fix in favor of the one previously in Paper
See GH-453 for rationale
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener {
this.locX = d0;
this.locY = d1;
this.locZ = d2;
+ if (this instanceof EntityPlayer && ((EntityPlayer) this).playerConnection != null) ((EntityPlayer) this).playerConnection.captureCurrentPosition(); // Paper
float f = this.width / 2.0F;
float f1 = this.length;
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
// CraftBukkit end
public void E_() {
+ // Paper start - Unreverse the order of location update, GH-453
+ this.d();
// CraftBukkit start - SPIGOT-1903: reverse order of location update
this.player.k_();
- this.d();
+ //this.d();
+ // Paper end
// CraftBukkit end
this.player.setLocation(this.l, this.m, this.n, this.player.yaw, this.player.pitch);
++this.e;
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
- private void d() {
+ public void captureCurrentPosition() { d(); } private void d() { // Paper - OBFHELPER
this.l = this.player.locX;
this.m = this.player.locY;
this.n = this.player.locZ;
--