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Add BellRingEvent
Add a new event, BellRingEvent, to trigger whenever a player rings a village bell. Passes along the bell block and the player who rang it.
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package io.papermc.paper.event.block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Called when a bell is rung.
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*
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* @deprecated use {@link org.bukkit.event.block.BellRingEvent}
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*/
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@Deprecated(since = "1.19.4")
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public class BellRingEvent extends org.bukkit.event.block.BellRingEvent {
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@ApiStatus.Internal
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public BellRingEvent(@NotNull Block block, @NotNull BlockFace direction, @Nullable Entity entity) {
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super(block, direction, entity);
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}
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}
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