diff --git a/Spigot-Server-Patches/Chunk-registration-fixes.patch b/Spigot-Server-Patches/Chunk-registration-fixes.patch
index 575572a688..c2671acf50 100644
--- a/Spigot-Server-Patches/Chunk-registration-fixes.patch
+++ b/Spigot-Server-Patches/Chunk-registration-fixes.patch
@@ -8,7 +8,7 @@ World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is tr
 Keep them consistent
 
 diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
-index e74b53c48..01041ede9 100644
+index e74b53c483..20e52fbcc8 100644
 --- a/src/main/java/net/minecraft/server/World.java
 +++ b/src/main/java/net/minecraft/server/World.java
 @@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
@@ -20,13 +20,4 @@ index e74b53c48..01041ede9 100644
          int k = MathHelper.floor(entity.locZ / 16.0D);
  
          if (!entity.inChunk || entity.ae != i || entity.af != j || entity.ag != k) {
-@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
-                 this.getChunkAt(entity.ae, entity.ag).a(entity, entity.af);
-             }
- 
--            if (!entity.bN() && !this.isChunkLoaded(i, k, true)) {
-+            if (false && !entity.bN() && !this.isChunkLoaded(i, k, true)) { // Paper - Always send entities into a new chunk, never lose them
-                 entity.inChunk = false;
-             } else {
-                 this.getChunkAt(i, k).a(entity);
 --
\ No newline at end of file