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Add experience points api ()

This commit is contained in:
Md5Lukas 2023-12-28 00:49:45 +01:00
parent db6b5b45ff
commit 396b05ada6
4 changed files with 178 additions and 5 deletions

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@ -0,0 +1,56 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukas Planz <lukas.planz@web.de>
Date: Tue, 5 Sep 2023 20:33:52 +0200
Subject: [PATCH] Add experience points API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param exp New total experience points
*/
public void setTotalExperience(int exp);
+ // Paper start
+ /**
+ * Gets the players total amount of experience points he collected to reach the current level and level progress.
+ *
+ * <p>This method differs from {@link #getTotalExperience()} in that this method always returns an
+ * up-to-date value that reflects the players{@link #getLevel() level} and {@link #getExp() level progress}</p>
+ *
+ * @return Current total experience points
+ * @see #getLevel()
+ * @see #getExp()
+ * @see #setExperienceLevelAndProgress(int)
+ */
+ @org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int calculateTotalExperiencePoints();
+
+ /**
+ * Updates the players level and level progress to that what would be reached when the total amount of experience
+ * had been collected.
+ *
+ * <p>This method differs from {@link #setTotalExperience(int)} in that this method actually updates the
+ * {@link #getLevel() level} and {@link #getExp() level progress} so that a subsequent call of
+ * {@link #calculateTotalExperiencePoints()} yields the same amount of points that have been set</p>
+ *
+ * @param totalExperience New total experience points
+ * @see #setLevel(int)
+ * @see #setExp(float)
+ * @see #calculateTotalExperiencePoints()
+ */
+ void setExperienceLevelAndProgress(@org.jetbrains.annotations.Range(from = 0, to = Integer.MAX_VALUE) int totalExperience);
+
+ /**
+ * Gets the total amount of experience points that are needed to reach the next level from zero progress towards it.
+ *
+ * <p>Can be used with {@link #getExp()} to calculate the current points for the current level and alike</p>
+ *
+ * @return The required experience points
+ * @see #getExp()
+ */
+ int getExperiencePointsNeededForNextLevel();
+ // Paper end
/**
* Send an experience change.

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@ -0,0 +1,73 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukas Planz <lukas.planz@web.de>
Date: Tue, 5 Sep 2023 20:34:20 +0200
Subject: [PATCH] Add experience points API
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
}
public int getXpNeededForNextLevel() {
- return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
+ return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); // Paper - diff on change
}
// Paper start - send SoundEffect to everyone who can see fromEntity
private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
Preconditions.checkArgument(exp >= 0, "Total experience points must not be negative (%s)", exp);
this.getHandle().totalExperience = exp;
}
+ // Paper start
+ @Override
+ public int calculateTotalExperiencePoints() {
+ return calculateTotalExperiencePoints(this.getLevel()) + Math.round(this.getExperiencePointsNeededForNextLevel() * getExp());
+ }
+
+ @Override
+ public void setExperienceLevelAndProgress(final int totalExperience) {
+ Preconditions.checkArgument(totalExperience >= 0, "Total experience points must not be negative (%s)", totalExperience);
+ int level = calculateLevelsForExperiencePoints(totalExperience);
+ int remainingPoints = totalExperience - calculateTotalExperiencePoints(level);
+
+ this.getHandle().experienceLevel = level;
+ this.getHandle().experienceProgress = (float) remainingPoints / this.getExperiencePointsNeededForNextLevel();
+ this.getHandle().lastSentExp = -1;
+ }
+
+ @Override
+ public int getExperiencePointsNeededForNextLevel() {
+ return this.getHandle().getXpNeededForNextLevel();
+ }
+
+ // See https://minecraft.wiki/w/Experience#Leveling_up for reference
+ private int calculateTotalExperiencePoints(int level) {
+ if (level <= 16) {
+ return (int) (Math.pow(level, 2) + 6 * level);
+ } else if (level <= 31) {
+ return (int) (2.5 * Math.pow(level, 2) - 40.5 * level + 360.0);
+ } else {
+ return (int) (4.5 * Math.pow(level, 2) - 162.5 * level + 2220.0);
+ }
+ }
+
+ private int calculateLevelsForExperiencePoints(int points) {
+ if (points <= 352) { // Level 0-16
+ return (int) Math.floor(Math.sqrt(points + 9) - 3);
+ } else if (points <= 1507) { // Level 17-31
+ return (int) Math.floor(8.1 + Math.sqrt(0.4 * (points - (7839.0 / 40.0))));
+ } else { // 32+
+ return (int) Math.floor((325.0 / 18.0) + Math.sqrt((2.0 / 9.0) * (points - (54215.0 / 72.0))));
+ }
+ }
+ // Paper end
@Override
public void sendExperienceChange(float progress) {

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@ -6,6 +6,46 @@ Subject: [PATCH] Fire CauldronLevelChange on initial fill
Also don't fire level events or game events if stalactite Also don't fire level events or game events if stalactite
drip is cancelled drip is cancelled
diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) != 3 && PotionUtils.getPotion(itemstack) == Potions.WATER) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java --- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java

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@ -4,6 +4,7 @@ Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires Subject: [PATCH] Fix item locations dropped from campfires
Fixes #4259 by not flooring the blockposition among other weirdness Fixes #4259 by not flooring the blockposition among other weirdness
Vanilla Issue: MC-267622
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
@ -14,11 +15,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
itemstack1 = CraftItemStack.asNMSCopy(result); itemstack1 = CraftItemStack.asNMSCopy(result);
// CraftBukkit end // CraftBukkit end
- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1); - Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
+ // Paper start + // Paper start
+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10)); + double deviation = 0.05F * RandomSource.GAUSSIAN_SPREAD_FACTOR;
+ droppedItem.setDeltaMovement(world.random.nextGaussian() * 0.05D, world.random.nextGaussian() * 0.05D + 0.2D, world.random.nextGaussian() * 0.05D); + while (!itemstack1.isEmpty()) {
+ world.addFreshEntity(droppedItem); + net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
+ // Paper end + droppedItem.setDeltaMovement(world.random.triangle(0.0D, deviation), world.random.triangle(0.2D, deviation), world.random.triangle(0.0D, deviation));
+ world.addFreshEntity(droppedItem);
+ }
+ // Paper end
campfire.items.set(i, ItemStack.EMPTY); campfire.items.set(i, ItemStack.EMPTY);
world.sendBlockUpdated(pos, state, state, 3); world.sendBlockUpdated(pos, state, state, 3);
world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state)); world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));