Introduce better versioning system, mark 2.

This commit is contained in:
Luke GB 2011-02-01 21:47:28 +00:00
parent eea070ed85
commit 3a3a0e6169
2 changed files with 11 additions and 3 deletions

View file

@ -8,6 +8,7 @@
<url>http://www.bukkit.org</url>
<properties>
<build.version>unknown</build.version>
<api.version>unknown</api.version>
</properties>
<repositories>
<repository>
@ -54,7 +55,12 @@
<transformer implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer">
<manifestEntries>
<Main-Class>org.bukkit.craftbukkit.Main</Main-Class>
<Build-Version>${build.version}</Build-Version>
<Implementation-Title>CraftBukkit</Implementation-Title>
<Implementation-Version>${build.version}</Implementation-Version>
<Implementation-Vendor>Bukkit Team</Implementation-Title>
<Specification-Title>Bukkit</Specification-Title>
<Specification-Version>${api.version}</Specification-Version>
<Specification-Vendor>Bukkit Team</Specification-Vendor>
</manifestEntries>
</transformer>
</transformers>

View file

@ -19,7 +19,8 @@ import org.bukkit.plugin.java.JavaPluginLoader;
public final class CraftServer implements Server {
private final String serverName = "Craftbukkit";
private final String serverVersion = "1.2_01";
private final String serverVersion;
private final String protocolVersion = "1.2_01";
private final PluginManager pluginManager = new SimplePluginManager(this);
private final CommandMap commandMap = new SimpleCommandMap(this);
protected final MinecraftServer console;
@ -28,6 +29,7 @@ public final class CraftServer implements Server {
public CraftServer(MinecraftServer console, ServerConfigurationManager server) {
this.console = console;
this.server = server;
this.serverVersion = CraftServer.class.getPackage().getImplementationVersion();
pluginManager.RegisterInterface(JavaPluginLoader.class);
}
@ -66,7 +68,7 @@ public final class CraftServer implements Server {
}
public String getVersion() {
return serverVersion;
return serverVersion + " (MC: " + protocolVersion + ")";
}
public Player[] getOnlinePlayers() {