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Silence BeaconEffectEvent, swallow exception in version checking
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2 changed files with 58 additions and 1 deletions
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@ -62,12 +62,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- JSONObject obj = (JSONObject) new JSONParser().parse(reader);
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- return ((Number) obj.get("totalCount")).intValue();
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- } catch (ParseException ex) {
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- ex.printStackTrace();
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+ // Paper start
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+ int newVer = Integer.decode(reader.readLine());
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+ int currentVer = Integer.decode(currentVerInt);
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+ return newVer - currentVer;
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+ } catch (NumberFormatException ex) {
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ex.printStackTrace();
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+ //ex.printStackTrace();
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+ // Paper end
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return -1;
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} finally {
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@ -0,0 +1,56 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Thu, 3 Mar 2016 04:45:26 -0600
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Subject: [PATCH] Temp patch to nuke BeaconEffectEvent until we get some sleep
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diff --git a/src/main/java/net/minecraft/server/TileEntityBeacon.java b/src/main/java/net/minecraft/server/TileEntityBeacon.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/TileEntityBeacon.java
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+++ b/src/main/java/net/minecraft/server/TileEntityBeacon.java
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@@ -0,0 +0,0 @@ public class TileEntityBeacon extends TileEntityContainer implements ITickable,
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// Paper start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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- PotionEffect primaryEffect = new PotionEffect(PotionEffectType.getByName(this.l.e), 180, b0, true, true);
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+ // TODO: anytime other than 5 am
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+ //PotionEffect primaryEffect = new PotionEffect(PotionEffectType.getById(MobEffectList.getId(this.l)), 180, b0, true, true);
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// Paper end
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while (iterator.hasNext()) {
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entityhuman = (EntityHuman) iterator.next();
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// Paper start - BeaconEffectEvent
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- BeaconEffectEvent event = new BeaconEffectEvent(block, primaryEffect, (Player) entityhuman.getBukkitEntity(), true);
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- if (CraftEventFactory.callEvent(event).isCancelled()) continue;
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- PotionEffect effect = event.getEffect();
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- entityhuman.addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()));
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+ //BeaconEffectEvent event = new BeaconEffectEvent(block, primaryEffect, (Player) entityhuman.getBukkitEntity(), true);
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+ //if (CraftEventFactory.callEvent(event).isCancelled()) continue;
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+ //PotionEffect effect = event.getEffect();
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+ //entityhuman.addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()));
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+ entityhuman.addEffect(new MobEffect(this.l, i, b0, true, true));
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// Paper end
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}
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if (this.k >= 4 && this.l != this.m && this.m != null) {
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iterator = list.iterator();
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- PotionEffect secondaryEffect = new PotionEffect(PotionEffectType.getByName(this.m.e), 180, 0, true, true); // Paper
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+ // TODO: anytime other than 5 am
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+ //PotionEffect primaryEffect = new PotionEffect(PotionEffectType.getById(MobEffectList.getId(this.m)), 180, b0, true, true);
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while (iterator.hasNext()) {
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entityhuman = (EntityHuman) iterator.next();
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// Paper start - BeaconEffectEvent
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- BeaconEffectEvent event = new BeaconEffectEvent(block, secondaryEffect, (Player) entityhuman.getBukkitEntity(), false);
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- if (CraftEventFactory.callEvent(event).isCancelled()) continue;
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- PotionEffect effect = event.getEffect();
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- entityhuman.addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()));
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+ //BeaconEffectEvent event = new BeaconEffectEvent(block, secondaryEffect, (Player) entityhuman.getBukkitEntity(), false);
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+ //if (CraftEventFactory.callEvent(event).isCancelled()) continue;
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+ //PotionEffect effect = event.getEffect();
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+ //entityhuman.addEffect(new MobEffect(MobEffectList.fromId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()));
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+ entityhuman.addEffect(new MobEffect(this.m, i, 0, true, true));
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// Paper end
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}
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}
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--
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