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Fix Entity persistence. Fixes BUKKIT-4397
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@ -23,7 +23,7 @@ public abstract class EntityInsentient extends EntityLiving {
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private ItemStack[] equipment = new ItemStack[5];
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private ItemStack[] equipment = new ItemStack[5];
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public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
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public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
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public boolean canPickUpLoot; // CraftBukkit - private -> public
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public boolean canPickUpLoot; // CraftBukkit - private -> public
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public boolean persistent; // CraftBukkit - private -> public
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public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public
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protected float f;
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protected float f;
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private Entity bu;
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private Entity bu;
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protected int g;
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protected int g;
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