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re: Fixup improve tick loop patch
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1 changed files with 2 additions and 11 deletions
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@ -1,4 +1,4 @@
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From fd2388050096e00efb4c5a9c9db2d604ad1aa693 Mon Sep 17 00:00:00 2001
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From f4c7b7aa414803e6f57d9cdaaeb9542609f926e8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 1 Mar 2016 23:09:29 -0600
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Subject: [PATCH] Further improve server tick loop
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@ -12,18 +12,9 @@ Previous implementation did not calculate TPS correctly.
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Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index c72bdd29d1..c7b0cdaa20 100644
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index c72bdd29d1..9db0540c1f 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -76,7 +76,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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private final List<ITickable> l = Lists.newArrayList();
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public final MethodProfiler methodProfiler = new MethodProfiler();
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private ServerConnection m; // Spigot
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- private final ServerPing n = new ServerPing();
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+4 private final ServerPing n = new ServerPing();
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private final Random o = new Random();
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public final DataFixer dataConverterManager;
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private String serverIp;
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@@ -142,7 +142,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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public org.bukkit.command.ConsoleCommandSender console;
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public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
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