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Fix bad ticking checks for blocks
Caused blocks to tick outside of simulation distance
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1 changed files with 1 additions and 1 deletions
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@ -18,7 +18,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- return this.areEntitiesLoaded(chunkPos) && this.chunkSource.isPositionTicking(chunkPos);
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- return this.areEntitiesLoaded(chunkPos) && this.chunkSource.isPositionTicking(chunkPos);
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+ // Paper start - optimize is ticking ready type functions
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+ // Paper start - optimize is ticking ready type functions
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+ ChunkHolder chunkHolder = this.chunkSource.chunkMap.getVisibleChunkIfPresent(chunkPos);
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+ ChunkHolder chunkHolder = this.chunkSource.chunkMap.getVisibleChunkIfPresent(chunkPos);
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+ return chunkHolder != null && chunkHolder.isTickingReady() && this.areEntitiesLoaded(chunkPos);
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+ return chunkHolder != null && this.chunkSource.isPositionTicking(chunkPos) && chunkHolder.isTickingReady() && this.areEntitiesLoaded(chunkPos);
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+ // Paper end
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+ // Paper end
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}
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}
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