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Correctly register pending connection when using legacy network handler.
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1 changed files with 14 additions and 1 deletions
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@ -1,4 +1,4 @@
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From 1890313f461b35a0e1807543cac1b8881d984827 Mon Sep 17 00:00:00 2001
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From 581d883c923294c725f719f2061591c9525d6565 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 23 Apr 2013 11:47:32 +1000
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Subject: [PATCH] Netty
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@ -73,6 +73,19 @@ index bd7e41c..b04d8a1 100644
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if (!this.getOnlineMode()) {
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this.getLogger().warning("**** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!");
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this.getLogger().warning("The server will make no attempt to authenticate usernames. Beware.");
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diff --git a/src/main/java/net/minecraft/server/DedicatedServerConnectionThread.java b/src/main/java/net/minecraft/server/DedicatedServerConnectionThread.java
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index ef7e10d..4638983 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServerConnectionThread.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServerConnectionThread.java
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@@ -82,7 +82,7 @@ public class DedicatedServerConnectionThread extends Thread {
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PendingConnection pendingconnection = new PendingConnection(this.e.d(), socket, "Connection #" + this.c++);
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- this.a(pendingconnection);
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+ ((org.spigotmc.MultiplexingServerConnection) this.e).register(pendingconnection); // Spigot
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} catch (IOException ioexception) {
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this.e.d().getLogger().warning("DSCT: " + ioexception.getMessage()); // CraftBukkit
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}
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diff --git a/src/main/java/net/minecraft/server/INetworkManager.java b/src/main/java/net/minecraft/server/INetworkManager.java
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new file mode 100644
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index 0000000..6fcc5d7
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