Almost all patches

This commit is contained in:
Nassim Jahnke 2022-12-07 23:05:32 +01:00
parent 580e157417
commit 3d2c9cd064
50 changed files with 19 additions and 68 deletions

View file

@ -34,16 +34,16 @@ diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -0,0 +0,0 @@ public class Fox extends Animal {
@@ -0,0 +0,0 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
this.setSleeping(nbt.getBoolean("Sleeping"));
this.setFoxType(Fox.Type.byName(nbt.getString("Type")));
this.setVariant(Fox.Type.byName(nbt.getString("Type")));
- this.setSitting(nbt.getBoolean("Sitting"));
+ this.setSitting(nbt.getBoolean("Sitting"), false); // Paper
this.setIsCrouching(nbt.getBoolean("Crouching"));
if (this.level instanceof ServerLevel) {
this.setTargetGoals();
@@ -0,0 +0,0 @@ public class Fox extends Animal {
@@ -0,0 +0,0 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
}
public void setSitting(boolean sitting) {

View file

@ -14,8 +14,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
boolean cancelledBlock = false;
+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) {
return InteractionResult.FAIL;
@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
}

View file

@ -78,23 +78,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
world.setBlockAndUpdate(blockposition1Final, iblockdata1); // CraftBukkit - decompile error
});
world.levelEvent(3002, blockposition1, -1);
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/TryLaySpawnOnWaterNearLand.java b/src/main/java/net/minecraft/world/entity/ai/behavior/TryLaySpawnOnWaterNearLand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/TryLaySpawnOnWaterNearLand.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/TryLaySpawnOnWaterNearLand.java
@@ -0,0 +0,0 @@ public class TryLaySpawnOnWaterNearLand extends Behavior<Frog> {
if (world.getBlockState(blockPos2).getCollisionShape(world, blockPos2).getFaceShape(Direction.UP).isEmpty() && world.getFluidState(blockPos2).is(Fluids.WATER)) {
BlockPos blockPos3 = blockPos2.above();
if (world.getBlockState(blockPos3).isAir()) {
+ // Paper start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityChangeBlockEvent(entity, blockPos3, this.spawnBlock.defaultBlockState()).isCancelled()) {
+ entity.getBrain().eraseMemory(this.memoryModule); // forgot pregnant memory
+ return;
+ }
+ // Paper end
world.setBlock(blockPos3, this.spawnBlock.defaultBlockState(), 3);
world.playSound((Player)null, entity, SoundEvents.FROG_LAY_SPAWN, SoundSource.BLOCKS, 1.0F, 1.0F);
entity.getBrain().eraseMemory(this.memoryModule);
diff --git a/src/main/java/net/minecraft/world/item/AxeItem.java b/src/main/java/net/minecraft/world/item/AxeItem.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/AxeItem.java

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@ -8,7 +8,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
@@ -0,0 +0,0 @@ public class Cat extends TamableAnimal {
@@ -0,0 +0,0 @@ public class Cat extends TamableAnimal implements VariantHolder<CatVariant> {
if (!(item instanceof DyeItem)) {
if (item.isEdible() && this.isFood(itemstack) && this.getHealth() < this.getMaxHealth()) {
this.usePlayerItem(player, hand, itemstack);
@ -21,7 +21,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java b/
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java
@@ -0,0 +0,0 @@ public class Llama extends AbstractChestedHorse implements RangedAttackMob {
@@ -0,0 +0,0 @@ public class Llama extends AbstractChestedHorse implements VariantHolder<Llama.V
}
if (this.getHealth() < this.getMaxHealth() && f > 0.0F) {

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@ -8,7 +8,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/animal/axolotl/Axolotl.jav
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/axolotl/Axolotl.java
+++ b/src/main/java/net/minecraft/world/entity/animal/axolotl/Axolotl.java
@@ -0,0 +0,0 @@ public class Axolotl extends Animal implements LerpingModel, Bucketable {
@@ -0,0 +0,0 @@ public class Axolotl extends Animal implements LerpingModel, VariantHolder<Axolo
player.addEffect(new MobEffectInstance(MobEffects.REGENERATION, i, 0), this, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.AXOLOTL); // CraftBukkit
}
@ -35,11 +35,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java
+++ b/src/main/java/net/minecraft/world/item/SuspiciousStewItem.java
@@ -0,0 +0,0 @@ public class SuspiciousStewItem extends Item {
MobEffect mobEffect = MobEffect.byId(compoundTag2.getInt("EffectId"));
if (mobEffect != null) {
- user.addEffect(new MobEffectInstance(mobEffect, j));
+ user.addEffect(new MobEffectInstance(mobEffect, j), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.FOOD); // Paper
}
}
}
@Override
public ItemStack finishUsingItem(ItemStack stack, Level world, LivingEntity user) {
ItemStack itemStack = super.finishUsingItem(stack, world, user);
- listPotionEffects(itemStack, user::addEffect);
+ listPotionEffects(itemStack, effect -> user.addEffect(effect, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.FOOD)); // Paper
return user instanceof Player && ((Player)user).getAbilities().instabuild ? itemStack : new ItemStack(Items.BOWL);
}
}

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@ -15,6 +15,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit end
this.setLevel(worldserver);
+ this.moveTo(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); // Paper - Set the location before
worldserver.addDuringPortalTeleport(this);
this.connection.teleport(exit); // CraftBukkit - use internal teleport without event
this.connection.resetPosition(); // CraftBukkit - sync position after changing it (from PortalTravelAgent#findAndteleport)
this.connection.resetPosition();
worldserver.addDuringPortalTeleport(this);

View file

@ -11,7 +11,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@@ -0,0 +0,0 @@ public class JigsawBlockEntity extends BlockEntity {
public void generate(ServerLevel world, int maxDepth, boolean keepJigsaws) {
BlockPos blockPos = this.getBlockPos().relative(this.getBlockState().getValue(JigsawBlock.ORIENTATION).front());
Registry<StructureTemplatePool> registry = world.registryAccess().registryOrThrow(Registry.TEMPLATE_POOL_REGISTRY);
Registry<StructureTemplatePool> registry = world.registryAccess().registryOrThrow(Registries.TEMPLATE_POOL);
- Holder<StructureTemplatePool> holder = registry.getHolderOrThrow(this.pool);
+ // Paper start - Replace getHolderOrThrow with a null check
+ Holder<StructureTemplatePool> holder = registry.getHolder(this.pool).orElse(null);

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@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: FriwiDev <friwidev@gmail.com>
Date: Mon, 3 Oct 2022 18:16:30 +0200
Subject: [PATCH] Fix nothing mlg
The issue here is that when jumping and sneaking right before
the end of a long fall, the client will send incorrect move
packets resulting in a teleport back. Due to this, the move
packet (impact) of the player will not be considered for fall
damage. The following move packet to the impact packet will
have a positive y-value again due to the player jumping,
resulting in a fall damage reset.
Solution: Apply fall damage also while moving wrongly, but
supply the real values the player sent to the damage calculation.
This will not have any real negative effect, as the
doCheckFallDamage method is meant to be called repeatedly anyway.
Mojira-ID: MC-255653
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
if (!this.player.noPhysics && !this.player.isSleeping() && teleportBack) { // Paper end - optimise out extra getCubes
this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet(), false); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
+ this.player.doCheckFallDamage(this.player.getY() - prevY, packet.isOnGround()); // Paper - fix nothing mlg (sneaking and jumping before impact)
} else {
// CraftBukkit start - fire PlayerMoveEvent
// Rest to old location first