mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 07:20:24 +01:00
Rebase fixups
This commit is contained in:
parent
9b124dba9b
commit
3d5706bf30
11 changed files with 3299 additions and 10285 deletions
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@ -59,8 +59,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private boolean addEntity(T entity, boolean existing) {
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+ org.spigotmc.AsyncCatcher.catchOp("Entity add"); // Paper
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// Paper start - chunk system hooks
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if (existing) {
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// I don't want to know why this is a generic type.
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// I don't want to know why this is a generic type.
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Entity entityCasted = (Entity)entity;
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@@ -0,0 +0,0 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
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}
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@ -86,7 +86,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
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+
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+ world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
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+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, (list) -> {
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+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL, (list) -> {
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+ net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
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+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
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+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
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@ -19,7 +19,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos above(int distance) {
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- return this.relative(Direction.UP, distance);
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+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -31,7 +31,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos below(int i) {
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- return this.relative(Direction.DOWN, i);
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+ return i == 0 ? this : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return i == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -43,7 +43,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos north(int distance) {
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- return this.relative(Direction.NORTH, distance);
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+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -55,7 +55,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos south(int distance) {
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- return this.relative(Direction.SOUTH, distance);
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+ return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -67,7 +67,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos west(int distance) {
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- return this.relative(Direction.WEST, distance);
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+ return distance == 0 ? this : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -79,7 +79,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public BlockPos east(int distance) {
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- return this.relative(Direction.EAST, distance);
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+ return distance == 0 ? this : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -523,6 +523,45 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public static GlobalConfiguration get() {
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+ return instance;
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+ }
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+
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+ public ChunkLoadingBasic chunkLoadingBasic;
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+
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+ public class ChunkLoadingBasic extends ConfigurationPart {
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+ @Comment("The maximum rate in chunks per second that the server will send to any individual player. Set to -1 to disable this limit.")
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+ public double playerMaxChunkSendRate = 75.0;
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+
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+ @Comment(
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+ "The maximum rate at which chunks will load for any individual player. " +
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+ "Note that this setting also affects chunk generations, since a chunk load is always first issued to test if a" +
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+ "chunk is already generated. Set to -1 to disable this limit."
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+ )
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+ public double playerMaxChunkLoadRate = 100.0;
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+
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+ @Comment("The maximum rate at which chunks will generate for any individual player. Set to -1 to disable this limit.")
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+ public double playerMaxChunkGenerateRate = -1.0;
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+ }
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+
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+ public ChunkLoadingAdvanced chunkLoadingAdvanced;
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+
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+ public class ChunkLoadingAdvanced extends ConfigurationPart {
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+ @Comment(
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+ "Set to true if the server will match the chunk send radius that clients have configured" +
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+ "in their view distance settings if the client is less-than the server's send distance."
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+ )
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+ public boolean autoConfigSendDistance = true;
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+
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+ @Comment(
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+ "Specifies the maximum amount of concurrent chunk loads that an individual player can have." +
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+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
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+ )
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+ public int playerMaxConcurrentChunkLoads = 0;
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+
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+ @Comment(
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+ "Specifies the maximum amount of concurrent chunk generations that an individual player can have." +
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+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
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+ )
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+ public int playerMaxConcurrentChunkGenerates = 0;
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+ }
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+ static void set(GlobalConfiguration instance) {
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+ GlobalConfiguration.instance = instance;
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+ }
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@ -638,21 +677,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public int incomingPacketThreshold = 300;
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+ }
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+
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+ public ChunkLoading chunkLoading;
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+
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+ public class ChunkLoading extends ConfigurationPart {
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+ public int minLoadRadius = 2;
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+ public int maxConcurrentSends = 2;
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+ public boolean autoconfigSendDistance = true;
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+ public double targetPlayerChunkSendRate = 100.0;
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+ public double globalMaxChunkSendRate = -1.0;
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+ public boolean enableFrustumPriority = false;
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+ public double globalMaxChunkLoadRate = -1.0;
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+ public double playerMaxConcurrentLoads = 20.0;
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+ public double globalMaxConcurrentLoads = 500.0;
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+ public double playerMaxChunkLoadRate = -1.0;
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+ }
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+
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+ public UnsupportedSettings unsupportedSettings;
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+
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+ public class UnsupportedSettings extends ConfigurationPart {
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@ -711,7 +735,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ @PostProcess
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+ private void postProcess() {
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+ //io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.init(this);
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+
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+ }
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+ }
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+
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@ -1,19 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 24 Oct 2024 11:13:42 -0700
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Subject: [PATCH] fixup! More Teleport API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
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world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
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- this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, (list) -> {
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+ this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.util.Priority.HIGHER : ca.spottedleaf.concurrentutil.util.Priority.NORMAL, (list) -> {
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net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
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for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
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chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
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@ -1,64 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 21 Oct 2024 19:13:43 -0700
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Subject: [PATCH] fixup! Optimize BlockPosition helper methods
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos above(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos below(int i) {
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- return i == 0 ? this : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return i == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos north(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos south(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos west(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos east(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@ -1,87 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 24 Oct 2024 08:11:12 -0700
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Subject: [PATCH] fixup! Paper config files
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diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
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@@ -0,0 +0,0 @@ public class GlobalConfiguration extends ConfigurationPart {
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public static GlobalConfiguration get() {
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return instance;
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}
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+
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+ public ChunkLoadingBasic chunkLoadingBasic;
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+
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+ public class ChunkLoadingBasic extends ConfigurationPart {
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+ @Comment("The maximum rate in chunks per second that the server will send to any individual player. Set to -1 to disable this limit.")
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+ public double playerMaxChunkSendRate = 75.0;
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+
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+ @Comment(
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+ "The maximum rate at which chunks will load for any individual player. " +
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+ "Note that this setting also affects chunk generations, since a chunk load is always first issued to test if a" +
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+ "chunk is already generated. Set to -1 to disable this limit."
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+ )
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+ public double playerMaxChunkLoadRate = 100.0;
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+
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+ @Comment("The maximum rate at which chunks will generate for any individual player. Set to -1 to disable this limit.")
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+ public double playerMaxChunkGenerateRate = -1.0;
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+ }
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+
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+ public ChunkLoadingAdvanced chunkLoadingAdvanced;
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+
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+ public class ChunkLoadingAdvanced extends ConfigurationPart {
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+ @Comment(
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+ "Set to true if the server will match the chunk send radius that clients have configured" +
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+ "in their view distance settings if the client is less-than the server's send distance."
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+ )
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+ public boolean autoConfigSendDistance = true;
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+
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+ @Comment(
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+ "Specifies the maximum amount of concurrent chunk loads that an individual player can have." +
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+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
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+ )
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+ public int playerMaxConcurrentChunkLoads = 0;
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+
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+ @Comment(
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+ "Specifies the maximum amount of concurrent chunk generations that an individual player can have." +
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+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
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+ )
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+ public int playerMaxConcurrentChunkGenerates = 0;
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+ }
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static void set(GlobalConfiguration instance) {
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GlobalConfiguration.instance = instance;
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}
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@@ -0,0 +0,0 @@ public class GlobalConfiguration extends ConfigurationPart {
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public int incomingPacketThreshold = 300;
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}
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- public ChunkLoading chunkLoading;
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-
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- public class ChunkLoading extends ConfigurationPart {
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- public int minLoadRadius = 2;
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- public int maxConcurrentSends = 2;
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- public boolean autoconfigSendDistance = true;
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- public double targetPlayerChunkSendRate = 100.0;
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- public double globalMaxChunkSendRate = -1.0;
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- public boolean enableFrustumPriority = false;
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- public double globalMaxChunkLoadRate = -1.0;
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- public double playerMaxConcurrentLoads = 20.0;
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- public double globalMaxConcurrentLoads = 500.0;
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- public double playerMaxChunkLoadRate = -1.0;
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- }
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-
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public UnsupportedSettings unsupportedSettings;
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public class UnsupportedSettings extends ConfigurationPart {
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@@ -0,0 +0,0 @@ public class GlobalConfiguration extends ConfigurationPart {
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@PostProcess
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private void postProcess() {
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- //io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.init(this);
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+
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}
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}
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Reference in a new issue