Added support back in for biome temperature and rainfall in snapshots.

This commit is contained in:
Mike Primm 2011-09-15 15:57:37 -05:00 committed by EvilSeph
parent 5534efd66f
commit 3f4ee9ab56
2 changed files with 15 additions and 9 deletions

View file

@ -164,9 +164,12 @@ public class CraftChunk implements Chunk {
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
//System.arraycopy(wcm.temperature, 0, biomeTemp, 0, biomeTemp.length);
//System.arraycopy(wcm.rain, 0, biomeRain, 0, biomeRain.length);
// TODO: Figure out new snapshot stuff
float[] dat = wcm.a((float[]) null, getX() << 4, getZ() << 4, 16, 16);
for(int i = 0; i < 256; i++)
biomeTemp[i] = dat[i];
dat = wcm.b((float[]) null, getX() << 4, getZ() << 4, 16, 16);
for(int i = 0; i < 256; i++)
biomeRain[i] = dat[i];
}
}
World world = getWorld();
@ -219,9 +222,12 @@ public class CraftChunk implements Chunk {
if (includeBiomeTempRain) {
biomeTemp = new double[256];
biomeRain = new double[256];
//System.arraycopy(wcm.temperature, 0, biomeTemp, 0, biomeTemp.length);
//System.arraycopy(wcm.rain, 0, biomeRain, 0, biomeRain.length);
// TODO: Figure out new snapshot stuff
float[] dat = wcm.a((float[]) null, x << 4, z << 4, 16, 16);
for(int i = 0; i < 256; i++)
biomeTemp[i] = dat[i];
dat = wcm.b((float[]) null, x << 4, z << 4, 16, 16);
for(int i = 0; i < 256; i++)
biomeRain[i] = dat[i];
}
}
return new EmptyChunkSnapshot(x, z, world.getName(), world.getFullTime(), biome, biomeTemp, biomeRain);

View file

@ -138,7 +138,7 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
* @return Biome at given coordinate
*/
public Biome getBiome(int x, int z) {
return CraftBlock.biomeBaseToBiome(biome[x << 4 | z]);
return CraftBlock.biomeBaseToBiome(biome[z << 4 | x]);
}
/**
@ -149,7 +149,7 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
* @return temperature at given coordinate
*/
public double getRawBiomeTemperature(int x, int z) {
return biomeTemp[x << 4 | z];
return biomeTemp[z << 4 | x];
}
/**
@ -160,7 +160,7 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
* @return rainfall at given coordinate
*/
public double getRawBiomeRainfall(int x, int z) {
return biomeRain[x << 4 | z];
return biomeRain[z << 4 | x];
}
/**