Fix skeleton event

This commit is contained in:
md_5 2013-06-02 16:47:46 +10:00
parent 62a02a4422
commit 3f52d8364c

View file

@ -1,14 +1,14 @@
From 2b96943c178999ef32038e0522da812980ea8cb2 Mon Sep 17 00:00:00 2001
From a9ee7d740515b8adb22ee934aa473bd79145ae7e Mon Sep 17 00:00:00 2001
From: Nick Minkler <sleaker@gmail.com>
Date: Sun, 2 Jun 2013 15:04:37 +1000
Subject: [PATCH] Fix EntityShootBowEvent with Skeletons
diff --git a/src/main/java/net/minecraft/server/EntitySkeleton.java b/src/main/java/net/minecraft/server/EntitySkeleton.java
index 9494627..f9e0ced 100644
index 9494627..dba2257 100644
--- a/src/main/java/net/minecraft/server/EntitySkeleton.java
+++ b/src/main/java/net/minecraft/server/EntitySkeleton.java
@@ -245,6 +245,18 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
@@ -245,9 +245,21 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bG()) > 0 || this.getSkeletonType() == 1) {
entityarrow.setOnFire(100);
}
@ -26,7 +26,11 @@ index 9494627..f9e0ced 100644
+ // Spigot end
this.makeSound("random.bow", 1.0F, 1.0F / (this.aE().nextFloat() * 0.4F + 0.8F));
this.world.addEntity(entityarrow);
- this.world.addEntity(entityarrow);
+ // this.world.addEntity(entityarrow); // Spigot - moved up
}
public int getSkeletonType() {
--
1.8.1.2