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Optimized tick ready check
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51
Spigot-Server-Patches/Optimized-tick-ready-check.patch
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51
Spigot-Server-Patches/Optimized-tick-ready-check.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lukas <lukasalt98@gmail.com>
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Date: Sun, 27 Dec 2020 17:19:51 +0100
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Subject: [PATCH] Optimized tick ready check
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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if (!tileentity.isRemoved() && tileentity.hasWorld()) {
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BlockPosition blockposition = tileentity.getPosition();
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- if (this.getChunkProvider().a(blockposition) && this.getWorldBorder().a(blockposition)) {
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+ Chunk chunk; PlayerChunk playerChunk; if ((chunk = tileentity.getCurrentChunk()) != null && (playerChunk = chunk.playerChunk) != null && playerChunk.isTickingReady() && this.getWorldBorder().isInBounds(blockposition)) { // Paper - optimized tick ready check by inlining ChunkProviderServer.a(BlockPosition). Chunk lookup is no longer required and we can use the PlayerChunk directly available through the tile entity
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try {
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gameprofilerfiller.a(() -> {
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return String.valueOf(TileEntityTypes.a(tileentity.getTileType()));
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});
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tileentity.tickTimer.startTiming(); // Spigot
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- if (tileentity.getTileType().isValidBlock(this.getType(blockposition).getBlock())) {
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+ if (tileentity.getTileType().isValidBlock(chunk.getType(blockposition).getBlock())) { // Paper - reuse the chunk from above, do not look it up again
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((ITickable) tileentity).tick();
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} else {
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tileentity.w();
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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this.tileEntityListTick.remove(tileTickPosition--);
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// Spigot end
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).removeTileEntity(tileentity.getPosition());
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+ // Paper - prevent double chunk lookups
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+ Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity.getPosition())) != null) { // inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again
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+ chunk.removeTileEntity(tileentity.getPosition());
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}
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+ // Paper end
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}
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}
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
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// CraftBukkit end */
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- if (this.isLoaded(tileentity1.getPosition())) {
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- Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition());
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+ Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity1.getPosition())) != null) { // Paper - inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again
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+ // Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); // Paper - already computed above
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IBlockData iblockdata = chunk.getType(tileentity1.getPosition());
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chunk.setTileEntity(tileentity1.getPosition(), tileentity1);
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