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SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air
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b2bcde89d9
commit
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1 changed files with 28 additions and 2 deletions
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@ -28,7 +28,33 @@
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}
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}
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@@ -184,7 +189,9 @@
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@@ -146,7 +151,11 @@
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protected void a(MovingObjectPosition movingobjectposition) {
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if (movingobjectposition.getType() == MovingObjectPosition.EnumMovingObjectType.ENTITY && !this.world.isClientSide) {
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- this.explode();
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+ // CraftBukkit start
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callFireworkExplodeEvent(this).isCancelled()) {
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+ this.explode();
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+ }
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+ // CraftBukkit end
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} else if (this.z) {
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BlockPosition blockposition;
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@@ -158,7 +167,11 @@
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this.world.getType(blockposition).a(this.world, blockposition, (Entity) this);
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if (this.l()) {
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- this.explode();
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+ // CraftBukkit start
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callFireworkExplodeEvent(this).isCancelled()) {
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+ this.explode();
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -184,7 +197,9 @@
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if (f > 0.0F) {
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if (this.ridingEntity != null) {
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@ -38,7 +64,7 @@
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}
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double d0 = 5.0D;
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@@ -211,7 +218,9 @@
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@@ -211,7 +226,9 @@
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if (flag) {
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float f1 = f * (float) Math.sqrt((5.0D - (double) this.g(entityliving)) / 5.0D);
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