Beacon API - custom effect ranges

This commit is contained in:
Jake Potrebic 2020-06-24 12:38:15 -06:00
parent dac5c6c48a
commit 40ac3e15db

View file

@ -64,4 +64,26 @@ public interface Beacon extends TileState, Lockable, Nameable {
* @param effect desired secondary effect
*/
void setSecondaryEffect(@Nullable PotionEffectType effect);
// Paper start - Custom effect ranges
/**
* Gets the effect range of this beacon.
* A negative range value means the beacon is using its default range based on tier.
* @return Either the custom range set with {@link #setEffectRange(double)} or the range based on the beacon tier.
*/
double getEffectRange();
/**
* Sets the effect range of the beacon
* A negative range value means the beacon is using its default range based on tier.
* @param range Radius of effect range.
*/
void setEffectRange(double range);
/**
* Resets the custom range from this beacon and falls back to the range based on the beacon tier.
* Shortcut for setting the effect range to a negative number.
*/
void resetEffectRange();
// Paper end
}