Fix item locations dropped from campfires

Fixes #4259 by not flooring the blockposition among other weirdness
Vanilla Issue: MC-267622
This commit is contained in:
William Blake Galbreath 2020-10-03 20:32:25 -05:00
parent 87fdd68f47
commit 416280fc29

View file

@ -15,10 +15,11 @@
public class CampfireBlockEntity extends BlockEntity implements Clearable {
private static final int BURN_COOL_SPEED = 2;
@@ -63,6 +71,20 @@
@@ -63,7 +71,28 @@
}).orElse(itemstack);
if (itemstack1.isItemEnabled(world.enabledFeatures())) {
- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
+ // CraftBukkit start - fire BlockCookEvent
+ CraftItemStack source = CraftItemStack.asCraftMirror(itemstack);
+ org.bukkit.inventory.ItemStack result = CraftItemStack.asBukkitCopy(itemstack1);
@ -33,10 +34,18 @@
+ result = blockCookEvent.getResult();
+ itemstack1 = CraftItemStack.asNMSCopy(result);
+ // CraftBukkit end
Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
+ // Paper start - Fix item locations dropped from campfires
+ double deviation = 0.05F * RandomSource.GAUSSIAN_SPREAD_FACTOR;
+ while (!itemstack1.isEmpty()) {
+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
+ droppedItem.setDeltaMovement(world.random.triangle(0.0D, deviation), world.random.triangle(0.2D, deviation), world.random.triangle(0.0D, deviation));
+ world.addFreshEntity(droppedItem);
+ }
+ // Paper end - Fix item locations dropped from campfires
blockEntity.items.set(i, ItemStack.EMPTY);
world.sendBlockUpdated(pos, state, state, 3);
@@ -177,7 +199,11 @@
world.gameEvent((Holder) GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));
@@ -177,7 +206,11 @@
return false;
}