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Fix Villagers WeightedList issue (#3860)
dont clone the list for villagers as the list is accessed post sort and needs to have sorted data.
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commit
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1 changed files with 58 additions and 5 deletions
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@ -6,10 +6,53 @@ Subject: [PATCH] Fix Concurrency issue in WeightedList
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if multiple threads from worldgen sort at same time, it will crash.
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So make a copy of the list for sorting purposes.
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diff --git a/src/main/java/net/minecraft/server/BehaviorGate.java b/src/main/java/net/minecraft/server/BehaviorGate.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/BehaviorGate.java
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+++ b/src/main/java/net/minecraft/server/BehaviorGate.java
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@@ -0,0 +0,0 @@ public class BehaviorGate<E extends EntityLiving> extends Behavior<E> {
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private final Set<MemoryModuleType<?>> b;
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private final BehaviorGate.Order c;
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private final BehaviorGate.Execution d;
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- private final WeightedList<Behavior<? super E>> e = new WeightedList<>();
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+ private final WeightedList<Behavior<? super E>> e = new WeightedList<>(false); // Paper - don't use a clone
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public BehaviorGate(Map<MemoryModuleType<?>, MemoryStatus> map, Set<MemoryModuleType<?>> set, BehaviorGate.Order behaviorgate_order, BehaviorGate.Execution behaviorgate_execution, List<Pair<Behavior<? super E>, Integer>> list) {
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super(map);
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@@ -0,0 +0,0 @@ public class BehaviorGate<E extends EntityLiving> extends Behavior<E> {
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}).forEach((behavior) -> {
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behavior.g(worldserver, e0, i);
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});
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- Set set = this.b;
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BehaviorController behaviorcontroller = e0.getBehaviorController();
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- set.forEach(behaviorcontroller::removeMemory);
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+ this.b.forEach(behaviorcontroller::removeMemory); // Paper - decomp fix
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}
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@Override
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@@ -0,0 +0,0 @@ public class BehaviorGate<E extends EntityLiving> extends Behavior<E> {
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private final Consumer<WeightedList<?>> c;
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- private Order(Consumer consumer) {
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+ private Order(Consumer<WeightedList<?>> consumer) { // Paper - decomp fix
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this.c = consumer;
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}
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diff --git a/src/main/java/net/minecraft/server/WeightedList.java b/src/main/java/net/minecraft/server/WeightedList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WeightedList.java
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+++ b/src/main/java/net/minecraft/server/WeightedList.java
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@@ -0,0 +0,0 @@ import com.mojang.serialization.Codec;
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import com.mojang.serialization.DataResult;
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import com.mojang.serialization.Dynamic;
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import com.mojang.serialization.DynamicOps;
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-import com.mojang.serialization.OptionalDynamic;
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+
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import java.util.Comparator;
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import java.util.List;
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import java.util.Random;
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@@ -0,0 +0,0 @@ import java.util.stream.Stream;
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public class WeightedList<U> {
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@ -17,11 +60,21 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- protected final List<WeightedList.a<U>> a;
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+ protected final List<WeightedList.a<U>> list; // Paper - decompile conflict
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private final Random b;
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+ private final boolean isUnsafe; // Paper
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public WeightedList() {
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@@ -0,0 +0,0 @@ public class WeightedList<U> {
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- public WeightedList() {
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- this(Lists.newArrayList());
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+ // Paper start - add useClone option
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+ public WeightedList() { this(true); }
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+ public WeightedList(boolean isUnsafe) {
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+ this(Lists.newArrayList(), isUnsafe);
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}
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private WeightedList(List<WeightedList.a<U>> list) {
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- private WeightedList(List<WeightedList.a<U>> list) {
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+ private WeightedList(List<WeightedList.a<U>> list) { this(list, true); }
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+ private WeightedList(List<WeightedList.a<U>> list, boolean isUnsafe) {
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+ this.isUnsafe = isUnsafe;
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+ // Paper end
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this.b = new Random();
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- this.a = Lists.newArrayList(list);
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+ this.list = Lists.newArrayList(list); // Paper - decompile conflict
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@ -53,10 +106,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- }));
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- return this;
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+ // Paper start - make concurrent safe, work off a clone of the list
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+ java.util.ArrayList<WeightedList.a<U>> list = new java.util.ArrayList<WeightedList.a<U>>(this.list);
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+ List<WeightedList.a<U>> list = isUnsafe ? new java.util.ArrayList<WeightedList.a<U>>(this.list) : this.list;
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+ list.forEach((weightedlist_a) -> weightedlist_a.a(random.nextFloat()));
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+ list.sort(Comparator.comparingDouble(a::c));
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+ return new WeightedList<>(list);
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+ return isUnsafe ? new WeightedList<>(list, isUnsafe) : this;
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+ // Paper end
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}
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