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https://github.com/PaperMC/Paper.git
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Copy missing diff from old chunk system patch
Fixes: - EntitiesLoadEvent/EntitiesUnloadEvent not firing - Chunks not saving properly in a lot of cases
This commit is contained in:
parent
311fbf4a30
commit
45ae3a360b
2 changed files with 72 additions and 1 deletions
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@ -7,7 +7,6 @@
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on another note, clean up mcutils...
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on another note, clean up mcutils...
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later, run a diff compared to the mod and move all of the diff to separate classes
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apply todo in levelmixin
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apply todo in levelmixin
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to fix later:
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to fix later:
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@ -5213,6 +5213,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+
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+ return ret.toArray(new org.bukkit.entity.Entity[0]);
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+ return ret.toArray(new org.bukkit.entity.Entity[0]);
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+ }
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+ }
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+
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+ public void callEntitiesLoadEvent() {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callEntitiesLoadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
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+ }
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+
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+ public void callEntitiesUnloadEvent() {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callEntitiesUnloadEvent(this.world, new ChunkPos(this.chunkX, this.chunkZ), this.getAllEntities());
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+ }
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+ // Paper end
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+ // Paper end
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+
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+
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+ private List<Entity> getAllEntities() {
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+ private List<Entity> getAllEntities() {
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@ -22550,6 +22558,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
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public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
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return isTickThread();
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return isTickThread();
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}
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}
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diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/minecraft/server/Main.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/Main.java
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+++ b/src/main/java/net/minecraft/server/Main.java
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@@ -0,0 +0,0 @@ public class Main {
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convertable_conversionsession.saveDataTag(iregistrycustom_dimension, savedata);
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*/
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+ Class.forName(net.minecraft.world.entity.npc.VillagerTrades.class.getName()); // Paper - load this sync so it won't fail later async
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final DedicatedServer dedicatedserver = (DedicatedServer) MinecraftServer.spin((thread) -> {
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DedicatedServer dedicatedserver1 = new DedicatedServer(optionset, worldLoader.get(), thread, convertable_conversionsession, resourcepackrepository, worldstem, dedicatedserversettings, DataFixers.getDataFixer(), services, LoggerChunkProgressListener::createFromGameruleRadius);
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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@ -22670,6 +22690,29 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.profiler.popPush("nextTickWait");
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this.profiler.popPush("nextTickWait");
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this.mayHaveDelayedTasks = true;
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this.mayHaveDelayedTasks = true;
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this.delayedTasksMaxNextTickTimeNanos = Math.max(Util.getNanos() + i, this.nextTickTimeNanos);
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this.delayedTasksMaxNextTickTimeNanos = Math.max(Util.getNanos() + i, this.nextTickTimeNanos);
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// Paper start - Folia scheduler API
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((io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler) Bukkit.getGlobalRegionScheduler()).tick();
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getAllLevels().forEach(level -> {
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- for (final Entity entity : level.getEntities().getAll()) {
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+ for (final Entity entity : level.moonrise$getEntityLookup().getAllCopy()) { // Paper - rewrite chunk system
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if (entity.isRemoved()) {
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continue;
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}
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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+ // Paper start - rewrite chunk system
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+ @Override
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+ public boolean isSameThread() {
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+ return io.papermc.paper.util.TickThread.isTickThread();
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+ }
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+ // Paper end - rewrite chunk system
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+
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// CraftBukkit start
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public boolean isDebugging() {
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return false;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@ -27331,6 +27374,35 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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gameprofilerfiller.pop();
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gameprofilerfiller.pop();
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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// CraftBukkit start
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public void loadCallback() {
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+ if (this.loadedTicketLevel) { LOGGER.error("Double calling chunk load!", new Throwable()); } // Paper
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// Paper start - neighbour cache
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int chunkX = this.chunkPos.x;
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int chunkZ = this.chunkPos.z;
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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*/
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org.bukkit.Chunk bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
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server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(bukkitChunk, this.needsDecoration));
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.getChunkHolder(this.locX, this.locZ).getEntityChunk().callEntitiesLoadEvent(); // Paper - rewrite chunk system
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if (this.needsDecoration) {
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try (co.aikar.timings.Timing ignored = this.level.timings.chunkLoadPopulate.startTiming()) { // Paper
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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}
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public void unloadCallback() {
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+ if (!this.loadedTicketLevel) { LOGGER.error("Double calling chunk unload!", new Throwable()); } // Paper
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org.bukkit.Server server = this.level.getCraftServer();
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.getChunkHolder(this.locX, this.locZ).getEntityChunk().callEntitiesUnloadEvent(); // Paper - rewrite chunk system
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org.bukkit.Chunk bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
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- org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(bukkitChunk, this.isUnsaved());
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+ org.bukkit.event.world.ChunkUnloadEvent unloadEvent = new org.bukkit.event.world.ChunkUnloadEvent(bukkitChunk, true); // Paper - rewrite chunk system - force save to true so that mustNotSave is correctly set below
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server.getPluginManager().callEvent(unloadEvent);
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// note: saving can be prevented, but not forced if no saving is actually required
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this.mustNotSave = !unloadEvent.isSaveChunk();
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@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
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@Override
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@Override
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public boolean isUnsaved() {
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public boolean isUnsaved() {
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- return super.isUnsaved() && !this.mustNotSave;
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- return super.isUnsaved() && !this.mustNotSave;
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